Una diseñadora de videojuegos que se esconde de unos asesinos tiene que jugar su última creación de realidad virtual con un aprendiz de marketing para ver si el juego ha sido dañado.Una diseñadora de videojuegos que se esconde de unos asesinos tiene que jugar su última creación de realidad virtual con un aprendiz de marketing para ver si el juego ha sido dañado.Una diseñadora de videojuegos que se esconde de unos asesinos tiene que jugar su última creación de realidad virtual con un aprendiz de marketing para ver si el juego ha sido dañado.
- Premios
- 3 premios y 14 nominaciones en total
Reseña destacada
"eXistenZ" is like a missing link. It was clearly overshadowed by other movies of a similar nature, but I believe "eXistenZ" is a quality addition to the sci-fi genre that focuses on alternate digital reality. Or we could say virtual reality. It follows right in the mold of movies like "Tron," "Videodrome," "Lawnmower Man," and "Virtuosity." And it was totally overshadowed in 1999 by the uber-popular "The Matrix."
"eXistenZ" is a crude virtual reality gaming movie. Allegra Geller (Jennifer Jason Leigh) is a world-renown game creator who has just designed a groundbreaking VR game. This VR game could be played like other VR games in this movie by the user plugging the "game pod" (which looks like an amorphous sack of skin covered flesh) into a "bio port" in the spine. Once in the game the users can barely distinguish between game and reality.
Allegra Geller had enemies who were from the Realists Underground. They were intent on killing her and destroying her creation so that reality as we know it wouldn't be compromised. If only the Realists Underground had been available when the Matrix was created.
Even though the execution of the movie wasn't the best, the concept was great. It really was a lower budget form of "The Matrix" or "Ready Player One." Like an episode of "The Twilight Zone," this movie got into that blurred line between reality and virtual reality and the possibility of not being able to distinguish one from the other. It was a mind melter of "Inception" proportions that should be given a gander.
"eXistenZ" is a crude virtual reality gaming movie. Allegra Geller (Jennifer Jason Leigh) is a world-renown game creator who has just designed a groundbreaking VR game. This VR game could be played like other VR games in this movie by the user plugging the "game pod" (which looks like an amorphous sack of skin covered flesh) into a "bio port" in the spine. Once in the game the users can barely distinguish between game and reality.
Allegra Geller had enemies who were from the Realists Underground. They were intent on killing her and destroying her creation so that reality as we know it wouldn't be compromised. If only the Realists Underground had been available when the Matrix was created.
Even though the execution of the movie wasn't the best, the concept was great. It really was a lower budget form of "The Matrix" or "Ready Player One." Like an episode of "The Twilight Zone," this movie got into that blurred line between reality and virtual reality and the possibility of not being able to distinguish one from the other. It was a mind melter of "Inception" proportions that should be given a gander.
- view_and_review
- 9 dic 2020
- Enlace permanente
Argumento
¿Sabías que...?
- CuriosidadesJennifer Jason Leigh had already finished shooting her role in Eyes Wide Shut (1999) when she took on this role. When her scenes in that movie required re-shooting, the schedule required for it interfered with this one. Leigh chose to stay on this movie, and her role in Eyes Wide Shut (1999) was re-cast.
- PifiasThe first time we see Ted Pikul at the trout farm, he labels an envelope with the letters LA. The L is clearly connected to the A. However in the next shot with the envelope on the conveyor belt the L and A are no longer connected.
- Citas
[last lines]
Chinese Waiter: Hey, tell me the truth... are we still in the game?
- Versiones alternativasCanadian distributor Alliance Atlantis removed some graphic violence from the Ontario release of the film in a failed attempt to lower the Restricted rating to Adult Accompaniment.
- ConexionesEdited into The History of the Hands (2016)
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- How long is eXistenZ?Con tecnología de Alexa
Detalles
- Fecha de lanzamiento
- Países de origen
- Idioma
- Títulos en diferentes países
- eXistenZ. Mundo virtual
- Localizaciones del rodaje
- Empresas productoras
- Ver más compañías en los créditos en IMDbPro
Taquilla
- Presupuesto
- 15.000.000 US$ (estimación)
- Recaudación en Estados Unidos y Canadá
- 2.856.712 US$
- Fin de semana de estreno en EE. UU. y Canadá
- 810.262 US$
- 25 abr 1999
- Recaudación en todo el mundo
- 2.856.712 US$
- Duración1 hora 37 minutos
- Color
- Mezcla de sonido
- Relación de aspecto
- 1.85 : 1
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