Un psiquiatra acude en ayuda de un jugador compulsivo y es conducido por un estafador que habla con suavidad al mundo oscuro pero convincente de picaduras, estafas y estafadores.Un psiquiatra acude en ayuda de un jugador compulsivo y es conducido por un estafador que habla con suavidad al mundo oscuro pero convincente de picaduras, estafas y estafadores.Un psiquiatra acude en ayuda de un jugador compulsivo y es conducido por un estafador que habla con suavidad al mundo oscuro pero convincente de picaduras, estafas y estafadores.
- Dirección
- Guión
- Reparto principal
- Premios
- 6 premios y 5 nominaciones en total
- Billy Hahn
- (as Steve Goldstein)
- Sgt. Moran
- (as W.H. Macy)
Reseñas destacadas
*** out of ****
One thing I can not seem to get past is the acting. Apparently this is something that is part of Mamet's style but it just comes across as awful. A more orthodox approach to the performances would have elevated this film from good to great.
"House of Games" isn't a bad movie. In fact, in the right hands, it could have been brilliant. But poor casting choices and what seems to be an iron-fisted direction style have doomed this film to mediocrity.
Director and writer David Mamet seems to have been intent on controlling every moment with an almost obsessive focus. The actors seem to struggle to break free and act. Yet they seem reined in as if every move, every word and action were carefully (and poorly) choreographed.
The script, like the direction, is wooden and inflexible, rendering a dichotomy throughout as if it was written for the stage, not for a camera. It's technically correct, but artistically binding. As a result, the actors struggle to sound realistic and natural, and it comes across as forced.
In the lead role, Lindsay Crouse is stiff and amateurish. Her character never really develops from the cool and uptight physician to the loose and morally reckless criminal that she is supposed to become. Her lines are delivered like a recitation, as if she is struggling to get each syllable correct. I'm not sure if it's her acting or Mamet's directing. Either way, it can be painful to watch at times.
The rest of the cast strive to overcome Mamet's direction, and for the most part, they succeed. Joe Mantegna turns on the charm here and there, and pulls off the affable con man with as much panache as he's allowed.
The story is great, and had the cast been allowed to run with it, the movie might have been a real gem. The subtle nuances that could have given the film depth were all but ignored, sub-plots went nowhere, and characters that should have been more developed came across two-dimensional.
As I said, I'm willing to forgive a lot for art's sake, and this movie required a lot of forgiveness. But it did provide a couple of hours of entertainment. It kept me engrossed and involved, and for that I gave it a 6 out of 10 stars.
"House of Games" tells the story of an esteemed psychologist and writer, Dr. Margaret Ford (Lindsay Crouse), who tries to help a patient and gets involved in the shadowy world of con men led by the charismatic Mike (Joe Mantegna). To say anything more about the plot would ruin the suspense. Frankly, I find it hard to believe anyone who says they saw the twists coming. Just like a clever con artist, this movie draws you into its web and lulls your vigilance.
The story is taut and well-crafted, the dialogue smart and laconic, the acting uniformly good (Mantegna is superbly charismatic). Some have complained that Dr. Ford is not a very sympathetic character, and wondered why Mamet would make Lindsay Crouse look so physically unattractive. But Dr. Ford is supposed to be cold and aloof; moreover, her homeliness is in a way essential to the plot (at one point, I believe that an injury to her sexual self-esteem is a key part of her motivation ... I'll say no more).
"House of Games" is a dark look at the underside of human nature that concludes on a note of discomforting ambiguity. It will hold your attention every second while you are watching, and stay with you for a long time afterwards.
On the negative side, while the dialogue itself is first-rate, the delivery by several of the actors and especially the Psychiatrist struck me as unnatural and even wooden. I am not sure if this was an intended effect, but it took me out of the story several times.
In my view, the strongest part of the movie was the first half, where we are still introduced to how the con men work. The trouble is that once we are exposed to a few unexpected twists, everything becomes suspect and we begin to expect the unexpected. For instance, there was a scene where Psychiatrist, a medical doctor, fails to tend to man who was shot, and that made me immediately suspicious (at the meta story-telling level). As a result, I was able to predict the twists later in the movie and it became almost a little disappointing (though, to be fair, there was still an unexpected twist in the final scene).
I find this to be an interesting problem which I cannot recall that any previous movie brought to my attention: if a movie is designed to be "twisty", and you as the storyteller are especially successful at delivering the first few, how do you keep the unexpected still unexpected for the remainder?
This film did not succeed at solving this particular problem, but it is a hard one, and the movie is still quite good and worth a watch.
¿Sabías que...?
- CuriosidadesRicky Jay was a sleight-of-hand artist and an acknowledged authority on the art of the con. In an NPR interview, Jay related that when David Mamet needed a short-change scam to be explained in the movie, he asked Jay for details of an authentic short-change hustle. However, Jay did not want to betray the confidence of the hustlers he knew who still used various short-change cons for their "livelihood". The envelope switch seen in the final film is an original switch invented by Jay specially for the film. Later, it was reported that an amateur thief had been caught attempting to use the switch as he had learned it from the film.
- PifiasMargaret Ford takes her smokes from a package of unfiltered "stubby" Camels, but the actual cigarettes she uses are longer (probably Pall Malls) so they'll "read" better on screen.
- Citas
Joey: The bitch is a booster.
Mike: The bitch is a born thief, man.
Mr. Dean: So, you had her made from the jump?
Mike: I'm tellin' ya. A ton of fuckin' bricks! Show me some REAL con-men.
Joey: Yeah, we showed her some con-men.
Mike: We showed her some DINOSAUR con-men. Some old style.
Joey: Yes, sir.
Mike: Years from now, they're gonna have to go to a museum to see a frame like this.
Joey: That's right.
Mr. Dean: Took her money and screwed her, too.
Mike: A small price to pay.
- Banda sonoraFugue
From "Toccata in C Minor (BWV 911)"
Composed by Johann Sebastian Bach
Performed by Warren Bernhardt (piano)
[Played during both the opening and end credits]
Selecciones populares
- How long is House of Games?Con tecnología de Alexa
Detalles
- Fecha de lanzamiento
- País de origen
- Sitio oficial
- Idiomas
- Títulos en diferentes países
- La casa del juego
- Localizaciones del rodaje
- Empresa productora
- Ver más compañías en los créditos en IMDbPro
Taquilla
- Recaudación en Estados Unidos y Canadá
- 2.585.639 US$
- Fin de semana de estreno en EE. UU. y Canadá
- 116.677 US$
- 18 oct 1987
- Recaudación en todo el mundo
- 2.585.639 US$