rapettif
Sept. 2012 ist beigetreten
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Bewertung von rapettif
Rezensionen25
Bewertung von rapettif
Travelers are people sent from the future in the hope to improve it. It's made clear that the situation in the future is terrible.
The catch, is that they can only send the mind of a person form the future to overwrite a person in the past. Replacing them. As that's not a very ethic thing to do, they only overwrite people that is seconds away from dying anyways. The newcome traveler is prepared to avoid the situation that caused the dead of it's host in the original timeline, or other travelers avoid the host from dying and then it's overwritten.
That creates a lot of interesting situations, as the travelers not only need to perform several missions in the hope changing the future for the good, but also need to convincingly replace their host without raising suspicions.
They can send short messages from the future, by shortly taking control of children to speak the message. Only childen can do this, as an adult mind would be destroyed. Travelers on "the present" can send messages to other travelers by using the deep web, or pretty much any electronic means with data that can be analyzed in the future.
Other limitations are: they rely on data gathered by electronic means, like social networks, GPS positioning, security cameras, etc, to get the exact position and time of dead, cause of dead, data about the host candidates, etc. That means that the data can be innacurate, and that they can only send people to a date when this kind of data was available. Moreover, they cannot send a traveler or a message to a time before the last traveler or message.
They cannot kill or save anyone except if they're explicitly allowed to do so by orders from the future. That's to avoid any risky unpredictable changes in the timeline.
Travelers operate on teams with a leader, an engineer, a medic, a tactician and an historian (travelers that have downloaded a lot of useful historical data in their minds).
But enough details. The show is awesome. The characters very interesting. The situations are extreme. Not only the team is seemingly doomed very often, but they resolve the situation in ways that make sense, but you have to pay attention an think about what just happended, because often the resolution has a lot to do with actions from the travelers allowing some new information to reach the future, or the future sending a message or taking some kind of action, and that kind of stuff can get complex.
The only negative thing that could be said, is that it's not really clear what model of time travel they are using. For example: they often talk about timelines, but then worry that some big change could change the future in a way that causes them to not been sent in the first place. Well, that's a paradox, and can happen in models like the one used in Back to the Future, that i think that's the one used here. In models with timelines, the timelines themselves prevent a paradox, as any change you make creates a new timeline (the one you're in) with a new future, but you were sent from the "original" timeline, that is not going to change by anything you do. But in fact, in BTTF timelines are also mentioned, when it was clear before that there was really only one timeline, and any changes you do "slowly" propagate and change the future (Marty was dissapearing in 1955 after messing with it's parents. But of course that's like the biggest paradox of all time, because then he won't exist in the future to travel back and mess with his parents). Anyways the timelines are mentioned in BTTF 2, when they get back from the future to a 1985 controlled by Biff... but how did the future that they come from still existed if Biff changed everything in 1955? Granted, there were some "delays" in the way that changes propagated, to allow the movies to make any sense, but still...
As i said, this kind of time travel is a lot of fun for fiction works, but probably impossible to get "perfect", as a lot of changes are created and many of them can easily cause a paradox. So, better to not expect the total perfection that is impossible to attain, but do accept the ton of fun that time travel fiction provides. And believe me, in Travelers this is more than good enough for such an ambitious time travelling work, and more than fun enough to excuse any inconsistencies that could exist.
This show deserves a continuation. But that's easier said than done, because this kind of fiction requires a lot of hard work. The writers must have fried their brains with this one. Really excellent.
The catch, is that they can only send the mind of a person form the future to overwrite a person in the past. Replacing them. As that's not a very ethic thing to do, they only overwrite people that is seconds away from dying anyways. The newcome traveler is prepared to avoid the situation that caused the dead of it's host in the original timeline, or other travelers avoid the host from dying and then it's overwritten.
That creates a lot of interesting situations, as the travelers not only need to perform several missions in the hope changing the future for the good, but also need to convincingly replace their host without raising suspicions.
They can send short messages from the future, by shortly taking control of children to speak the message. Only childen can do this, as an adult mind would be destroyed. Travelers on "the present" can send messages to other travelers by using the deep web, or pretty much any electronic means with data that can be analyzed in the future.
Other limitations are: they rely on data gathered by electronic means, like social networks, GPS positioning, security cameras, etc, to get the exact position and time of dead, cause of dead, data about the host candidates, etc. That means that the data can be innacurate, and that they can only send people to a date when this kind of data was available. Moreover, they cannot send a traveler or a message to a time before the last traveler or message.
They cannot kill or save anyone except if they're explicitly allowed to do so by orders from the future. That's to avoid any risky unpredictable changes in the timeline.
Travelers operate on teams with a leader, an engineer, a medic, a tactician and an historian (travelers that have downloaded a lot of useful historical data in their minds).
But enough details. The show is awesome. The characters very interesting. The situations are extreme. Not only the team is seemingly doomed very often, but they resolve the situation in ways that make sense, but you have to pay attention an think about what just happended, because often the resolution has a lot to do with actions from the travelers allowing some new information to reach the future, or the future sending a message or taking some kind of action, and that kind of stuff can get complex.
The only negative thing that could be said, is that it's not really clear what model of time travel they are using. For example: they often talk about timelines, but then worry that some big change could change the future in a way that causes them to not been sent in the first place. Well, that's a paradox, and can happen in models like the one used in Back to the Future, that i think that's the one used here. In models with timelines, the timelines themselves prevent a paradox, as any change you make creates a new timeline (the one you're in) with a new future, but you were sent from the "original" timeline, that is not going to change by anything you do. But in fact, in BTTF timelines are also mentioned, when it was clear before that there was really only one timeline, and any changes you do "slowly" propagate and change the future (Marty was dissapearing in 1955 after messing with it's parents. But of course that's like the biggest paradox of all time, because then he won't exist in the future to travel back and mess with his parents). Anyways the timelines are mentioned in BTTF 2, when they get back from the future to a 1985 controlled by Biff... but how did the future that they come from still existed if Biff changed everything in 1955? Granted, there were some "delays" in the way that changes propagated, to allow the movies to make any sense, but still...
As i said, this kind of time travel is a lot of fun for fiction works, but probably impossible to get "perfect", as a lot of changes are created and many of them can easily cause a paradox. So, better to not expect the total perfection that is impossible to attain, but do accept the ton of fun that time travel fiction provides. And believe me, in Travelers this is more than good enough for such an ambitious time travelling work, and more than fun enough to excuse any inconsistencies that could exist.
This show deserves a continuation. But that's easier said than done, because this kind of fiction requires a lot of hard work. The writers must have fried their brains with this one. Really excellent.