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Brothers: A Tale of Two Sons

  • Videospiel
  • 2013
  • 12
IMDb-BEWERTUNG
8,1/10
2468
IHRE BEWERTUNG
Brothers: A Tale of Two Sons (2013)
Launch trailer
trailer wiedergeben1:13
1 Video
99+ Fotos
AdventureDramaFantasy

Füge eine Handlung in deiner Sprache hinzuAn emotional account of two brothers journey into the wild to bring the medicine for their father's ailment.An emotional account of two brothers journey into the wild to bring the medicine for their father's ailment.An emotional account of two brothers journey into the wild to bring the medicine for their father's ailment.

  • Regie
    • Josef Fares
  • Drehbuch
    • Josef Fares
  • Hauptbesetzung
    • Norea Sjöquist
    • Carl-Magnus Lilljedahl
    • Anwar Elbathy
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,1/10
    2468
    IHRE BEWERTUNG
    • Regie
      • Josef Fares
    • Drehbuch
      • Josef Fares
    • Hauptbesetzung
      • Norea Sjöquist
      • Carl-Magnus Lilljedahl
      • Anwar Elbathy
    • 8Benutzerrezensionen
    • 8Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • 1 BAFTA Award gewonnen
      • 2 Gewinne & 6 Nominierungen insgesamt

    Videos1

    Brothers: A Tale Of Two Sons (VG)
    Trailer 1:13
    Brothers: A Tale Of Two Sons (VG)

    Fotos138

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    Topbesetzung4

    Ändern
    Norea Sjöquist
    • Young Brother
    • (Synchronisation)
    Carl-Magnus Lilljedahl
    • Old Brother
    • (Synchronisation)
    Anwar Elbathy
    Kimberly Durley
    • Mother
    • (Synchronisation)
    • (Nicht genannt)
    • Regie
      • Josef Fares
    • Drehbuch
      • Josef Fares
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen8

    8,12.4K
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    Empfohlene Bewertungen

    10Jinxxa_Wolfe

    BROTHERS: A Tale of Two Sons: Beautiful & Dark Tale

    BROTHER'S: A Tale of Two Sons (2013) is a such an amazing indie game. I first bought and played it after playing the original PS3 demo, when it was first released in 2013 and now here I am again, 2020, playing it on the PS4. I've since played it many times and am continually impressed and moved by it, with its simple yet gorgeous graphics and art design, its beautiful and highly atmospheric music, and the powerfully tragic story of two brothers, (Naiee, the younger, and Naia, the elder) as they go on a quest to save their ill father with an elixir from the Tree of Life.

    As for the gameplay itself, there is an interesting aspect of the player controlling each brother, one with the left side and one with the ride side of the controller. Back when this game first came out I hadn't seen this mechanic before, while nowadays there are a few games like this. I'm not sure if Brothers started this mechanic or not, but this is the first game that I played having this specific feature. It is an adventure style game, third-person view (top-down/birds-eye) and there are elements of a puzzle game as well, though never overly challenging to ever detract away from the story. This is definitely a more narrative driven game.

    It is a darkly beautiful folklore-inspired tale, one which truly stays with you. The whole game creates such a memorable, emotional experience that gets you straight in the heart. To this day, it's one of the saddest games that I have ever played. However, even though there is tragedy and darkness, there is much beauty and light also, if you look for it. The game is heavily story driven, and the tone changes between being light-hearted and heart-breaking- and yet ever hopeful.

    Brothers is a game that should not be missed, but be warned, even though it takes place in a fairy tale world, some elements are for mature audiences and there are multiple grotesque scenes portraying death (decaying corpses), gore/blood, mild alcohol, many scenes can be highly emotional and frightening, etc.

    I think GamesMaster's James Nouch said it best in his comment of the game-- "[Brothers: A Tale of Two Sons] is a charming, emotive adventure that flows at its own rather sedate pace" and in their final review GamesMaster gave it a 91/100 writing, "Short but immensely satisfying, it's Ico meets Limbo in Fable's world. In a word: spellbinding."

    I completely agree.

    STORY: 10/10 GAMEPLAY: 9/10 GRAPHICS: 9/10 ART DESIGN: 10/10 MUSIC: 10/10 OVERALL RATING: 9.5.
    10AlienRefugee

    Games as an Artwork

    This is one of the few games I've truly felt emotional about. I felt like clapping as the credits rolled.

    If you haven't already, then give this game a go and after you've finished it play What Became of Edith Finch and Life is Strange 2.

    A stellar masterpiece.
    9misterwatts2013

    Easily one of the best games I've ever played.

    This is an imaginative, beautiful experience that really moved me. Set in a fictional land, players experience controlling two characters as they set off on an adventure to save their sick father. With all the elements of a great adventure, the controls are simple yet constantly changing. The story is communicated visually using few words which makes the game available to people of every language. A creative way to show that words aren't needed to communicate even the deepest of human emotions. Downloaded as part of the Gold package for Xbox, I found myself moved by the story,the game play, simple yet requires problem solving skills. I can't recommend this game enough to those who are driven by great story. Seriously would make an incredible epic live action film, hint, hint. Easily turned into a trilogy. I hope to see more from you guys!
    8BudgetSecurityGames

    Great story and atmosphere, with beautiful visuals.

    A lovely relaxing platformer, with great atmosphere, art direction and high production values. Even though some textures and animations are a bit basic, this game looks absolutely amazing - a real triumph of the Unreal Engine 3. I like how it felt innocent and uncluttered compared to mainstream titles. It does get a bit darker towards the end though, which I felt a bit mixed about. Still, this is a nice break after playing lots of FPS games. The puzzles are easy, but they are still nice and not too repetitive. If you want intense gameplay, you wont find it here. While a controller is ideal, I played on a keyboard without much trouble (minus a small problem with a lift mechanism at the start). Do not avoid this game because some people say keyboard controls are bad, you would be missing out on so much. Yes, it is a bit short, and you can see it was made on a budget, but it is a masterpiece all the same. Even if you usually only play mainstream shooter games, you should take a break and play this.

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    • Wissenswertes
      The "gibberish" language used throughout the game was created by Josef Fares and is based on Arabic, honoring his Lebanese-Swedish ethnicity.
    • Verbindungen
      Featured in Continue?: Brothers: A Tale of Two Sons (XBLA) (2013)

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    Details

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    • Erscheinungsdatum
      • 7. August 2013 (Australien)
    • Herkunftsland
      • Schweden
    • Offizielle Standorte
      • -Launch Trailer
      • -Making-of
    • Sprache
      • Englisch
    • Auch bekannt als
      • P13
    • Produktionsfirmen
      • Starbreeze Studios
      • Turn Me Up Games
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