IMDb-BEWERTUNG
9,1/10
23.270
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuA man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.
- 1 BAFTA Award gewonnen
- 23 Gewinne & 28 Nominierungen insgesamt
Troy Baker
- Booker DeWitt
- (Synchronisation)
Courtnee Draper
- Elizabeth
- (Synchronisation)
Kiff VandenHeuvel
- Zachary Hale Comstock
- (Synchronisation)
Laura Bailey
- Lady Comstock
- (Synchronisation)
- …
Kimberly Brooks
- Daisy Fitzroy
- (Synchronisation)
- (as Kimberly D. Brooks)
Oliver Vaquer
- Robert Lutece
- (Synchronisation)
- …
Jennifer Hale
- Rosalind Lutece
- (Synchronisation)
Bill Lobley
- Jeremiah Fink
- (Synchronisation)
Keith Szarabajka
- Cornelius Slate
- (Synchronisation)
Steve Blum
- Motorized Patriot Barker
- (Synchronisation)
- …
Anthony Brophy
- Dockworker
- (Synchronisation)
- …
Terrence 'T.C.' Carson
- Additional Voices
- (Synchronisation)
- (as TC Carson)
Erin Cole
- Additional Voices
- (Synchronisation)
Dioni Michelle Collins
- Additional Voices
- (Synchronisation)
Jesse Corti
- Additional Voices
- (Synchronisation)
Roger Cross
- Additional Voices
- (Synchronisation)
Joey D'Auria
- Additional Voices
- (Synchronisation)
Empfohlene Bewertungen
This game is absolutely amazing. You can tell that there was an enormous amount of thought put into every detail, down to the very last corner. Bioshock Infinite is my favorite game to date, no question about it.
To start, the art direction is very good. Everything is arranged to be very appealing, and the colors are very balanced. I loved just walking around the city and soaking it all up. There are 1912 style shops to go into, and they are all populated. In one area, there is even a good, three-minute quartet that you can just sit and listen to. I was very impressed with the magnitude of everything. Seldom are you placed in a small, dark room or hallway. Most of the game is set in colorful areas with large statues and airy buildings.
I liked that it did not actually put you in the dark, but gave a dark feeling when it was appropriate. As per the Bioshock games, some of the events are quite dark, and I liked the uneasy feeling without the dark corridors of Rapture.
Combat is a step up from other games in the genre. The introduction of "skylines" allows you to jump quickly from place to place, making everything very fast paced. I didn't quite like the inventory management as much as in the original Bioshock, however. I found it much harder to deal with my Vigors, mainly because you couldn't just scroll through them like in the other game. Still, you get used to it - that's a fairly minor gripe.
I can not say much about the story. If I told you what was so great about it, I would spoil it for you. I can say that it puzzled me, and it was a few hours after finishing the game that I worked everything out. I felt like some of the points were repeated too much though. I get that they try to help everyone understand it well, but I would rather just have it all thrown at me - that way it's more fun to work out on my own.
Overall, Irrational Games has gone above and beyond what anyone expected. The only way you would find this game worse than the original is if you are somewhat nostalgic. Even if you did not like the first or second game, I highly recommend that you still give Bioshock Infinite a try. As a side note, there are a few things that you will not quite understand if you skip the first game. They are little details, but in a game like Bioshock Infinite, it is the little details that really count.
This game is worth every cent. If you can not afford it, you can wait until the next sale. The trilogy tends to go for $15~.
To start, the art direction is very good. Everything is arranged to be very appealing, and the colors are very balanced. I loved just walking around the city and soaking it all up. There are 1912 style shops to go into, and they are all populated. In one area, there is even a good, three-minute quartet that you can just sit and listen to. I was very impressed with the magnitude of everything. Seldom are you placed in a small, dark room or hallway. Most of the game is set in colorful areas with large statues and airy buildings.
I liked that it did not actually put you in the dark, but gave a dark feeling when it was appropriate. As per the Bioshock games, some of the events are quite dark, and I liked the uneasy feeling without the dark corridors of Rapture.
Combat is a step up from other games in the genre. The introduction of "skylines" allows you to jump quickly from place to place, making everything very fast paced. I didn't quite like the inventory management as much as in the original Bioshock, however. I found it much harder to deal with my Vigors, mainly because you couldn't just scroll through them like in the other game. Still, you get used to it - that's a fairly minor gripe.
I can not say much about the story. If I told you what was so great about it, I would spoil it for you. I can say that it puzzled me, and it was a few hours after finishing the game that I worked everything out. I felt like some of the points were repeated too much though. I get that they try to help everyone understand it well, but I would rather just have it all thrown at me - that way it's more fun to work out on my own.
Overall, Irrational Games has gone above and beyond what anyone expected. The only way you would find this game worse than the original is if you are somewhat nostalgic. Even if you did not like the first or second game, I highly recommend that you still give Bioshock Infinite a try. As a side note, there are a few things that you will not quite understand if you skip the first game. They are little details, but in a game like Bioshock Infinite, it is the little details that really count.
This game is worth every cent. If you can not afford it, you can wait until the next sale. The trilogy tends to go for $15~.
I have played the first two Bioshocks. The first one I enjoyed although I thought somethings were frustrating and it dragged on. The second Bioshock I did not enjoy. It was too short and too much like the first one. Well this game takes a completely different turn on the series and it becomes an absolutely incredible game. You play as Booker, a troubled man sent to the floating city of Columbia to "bring us the girl and wipe away the debt". What seems like a simple rescue mission turns into an extremely complex story, as you learn more about Booker, Elizabeth (the girl who you go to Columbia to get) and Comstock, the prophet of Columbia. Overall, the story is fantastic, it keeps you on your toes and has a huge plot twist ending that will leave your jaw dropped. The game play is what you should expect from Bioshock, with guns and vigors, blasting away enemies. This game is a lot more fast paced with tons of more combat than the first two Bioshocks. Some people may not enjoy that, but I loved it. The guns and vigors are all super fun to use. The musical score is great, the characters are great. Everything about this game is great, so go purchase it now, because it's better than the first two Bioshocks.
10KoRnRuLz
I have been playing this game for eight hours now and love it. I may be biased because the first two are amongst my favorite games, but I think the reviews from around the web support my feelings towards the game.
The graphics are beautiful, and my computer handles them well with no lag or bug issues so far.
The story is complex for a game, and the characters, especially the main two are deeper than the usual game characters without getting in the way of the action. It is also much longer than the last games.
The fighting is similar to the other Bio-Shock games, but still has its own unique weapons, like the sky-hook, and different power ups and upgrades, so we have the familiarity of the old games, but still something new and fresh.
I can't wait to play this a few more times at least. Its so good. I give it an easy 10 out of 10!
The graphics are beautiful, and my computer handles them well with no lag or bug issues so far.
The story is complex for a game, and the characters, especially the main two are deeper than the usual game characters without getting in the way of the action. It is also much longer than the last games.
The fighting is similar to the other Bio-Shock games, but still has its own unique weapons, like the sky-hook, and different power ups and upgrades, so we have the familiarity of the old games, but still something new and fresh.
I can't wait to play this a few more times at least. Its so good. I give it an easy 10 out of 10!
Where to begin? firstly I am a huge bioshock fan having played the previous 2 games multiple times and had high hopes for appears to be the third and final game in the series. I shall try and split the review into different sections starting with the world/environments:
In infinite we leave the world of rapture and venture into the world of Columbia, a floating city in the sky. Firstly lets start with the world of Columbia, vastly different to rapture, with its bright colours, more open environmnets and there are "normal" people around i.e not splicers. You feel less anxious walking around Columbia, as with rapture you were constantly having to watch your back. As with every bioshock game the environments are well designed and visually astounding and infinite gives us the best visuals thus far, the world of Columbia is beautiful and you cant help but stop and look around every once in a while. It makes a refreshing change from the dark gloomy corridors of rapture.
Gameplay:
With bioshock infinite, its feels much more like an action game compared to the first two which had a more dark "horror" feel to them. You get to chose from a decent number of weapons, including pistols, rifles, machine guns and rocket launchers. In the place of plasmids, we are given what are known as vigors, these act the same as plasmids instead you drink them instead of injecting yourself, there is a range of vigors which you slowly acquire as the story progresses. There is also the addition of the sky hook which allows you to zoom around Columbia on the travel cart lines and which can also be used a deadly weapon.
The gameplay feels solid and flows well with fun action sequences and you have nice variation between the guns and vigors, however as the game progressed I found myself solely using guns 90% of the time and forgetting about the vigors.
Characters:
The two main characters of Infinite are your character Booker Dewitt and your companion Elizabeth. The relationship between the two is well written and brilliantly voice acted. As the game progresses you really start to see a friendship build between the two characters. Booker works well as the main protagonist but its Elizabeth that steals the show, as far as sidekicks or companions go in gaming shes the best I have ever seen, shes helpful (provides ammo,health and money when she finds it) likable and interesting. Plus shes not affected when your in combat meaning you don't have to save her every 5 seconds so you don't feel like a babysitter. this also doesn't make the game feel like one big escort mission.
Story:
Finally the story or plot of infinite, I don't want to give much away but ill say this, if you thought the first bioshock campaign was good wait till you play this! the game leaves you guessing and wondering right till the end. Although the last 10mins of the story is a lot to take in, once you sit back and take in the plot, you'll love it, cleverly written and beautifully executed, kudos to the writers of the game. it is one of those endings that leaves you thinking about it days later.
Overall bioshock infinite is defiantly one of the best games I've played in a long time, from the great story, to the brilliant characters and impressive visuals its not to be missed, it just misses a 10/10 as I found the gameplay becomes a little repetitive and you never use the full potential of your arsenal unless you do a couple of playthroughs although this is very minor complaint 9/10 Excellent game!
In infinite we leave the world of rapture and venture into the world of Columbia, a floating city in the sky. Firstly lets start with the world of Columbia, vastly different to rapture, with its bright colours, more open environmnets and there are "normal" people around i.e not splicers. You feel less anxious walking around Columbia, as with rapture you were constantly having to watch your back. As with every bioshock game the environments are well designed and visually astounding and infinite gives us the best visuals thus far, the world of Columbia is beautiful and you cant help but stop and look around every once in a while. It makes a refreshing change from the dark gloomy corridors of rapture.
Gameplay:
With bioshock infinite, its feels much more like an action game compared to the first two which had a more dark "horror" feel to them. You get to chose from a decent number of weapons, including pistols, rifles, machine guns and rocket launchers. In the place of plasmids, we are given what are known as vigors, these act the same as plasmids instead you drink them instead of injecting yourself, there is a range of vigors which you slowly acquire as the story progresses. There is also the addition of the sky hook which allows you to zoom around Columbia on the travel cart lines and which can also be used a deadly weapon.
The gameplay feels solid and flows well with fun action sequences and you have nice variation between the guns and vigors, however as the game progressed I found myself solely using guns 90% of the time and forgetting about the vigors.
Characters:
The two main characters of Infinite are your character Booker Dewitt and your companion Elizabeth. The relationship between the two is well written and brilliantly voice acted. As the game progresses you really start to see a friendship build between the two characters. Booker works well as the main protagonist but its Elizabeth that steals the show, as far as sidekicks or companions go in gaming shes the best I have ever seen, shes helpful (provides ammo,health and money when she finds it) likable and interesting. Plus shes not affected when your in combat meaning you don't have to save her every 5 seconds so you don't feel like a babysitter. this also doesn't make the game feel like one big escort mission.
Story:
Finally the story or plot of infinite, I don't want to give much away but ill say this, if you thought the first bioshock campaign was good wait till you play this! the game leaves you guessing and wondering right till the end. Although the last 10mins of the story is a lot to take in, once you sit back and take in the plot, you'll love it, cleverly written and beautifully executed, kudos to the writers of the game. it is one of those endings that leaves you thinking about it days later.
Overall bioshock infinite is defiantly one of the best games I've played in a long time, from the great story, to the brilliant characters and impressive visuals its not to be missed, it just misses a 10/10 as I found the gameplay becomes a little repetitive and you never use the full potential of your arsenal unless you do a couple of playthroughs although this is very minor complaint 9/10 Excellent game!
It's very hard to review this game even partially, not to mention I don't often review anything beyond I like or dislike something.
If you play games for the story, then you should stop reading this. Go out and buy it already. The story in this game is above and beyond what any movie can offer. Though, with a game time of at least 8 hours, that's to be expected. It has been written in a way that throughout the game it gives subtle hints to what's happening and has happened before, however, you probably won't recognize them for what they are until the ending (I didn't). WATCH PAST THE CREDITS!
Graphics wise; I'm lucky enough to be running dual And HD7970s, so I never had a single bit of lag in the game. In fact, I doubt it dropped below 100 fps. However, even a single card below mine should provide enough power to show the spectacle that is Columbia in all its DX11 goodness. Side note, it's better to play this on a PC if you want it to look incredible, xbox and PS3 (or the up and coming consoles) can't compete with even a low level gaming rig, My opinion.
This is a first person shooter, and as another reviewer said, it plays out a lot like the two previous titles. Firearm in one hand, plasmid/vigor in the other. Some of the vigors can be quite graphic and shocking to the player, probably the worst of them is a vigor that shoots crows out of the players hands and tears the flesh from your enemies. This game is not suited for young viewers. The skylines, I believe they are called - I'm still reeling from the end of the story, didn't play as big a part in the fighting as I would of liked. I think the game play video hyped it up a little too much. There just wasn't all that much of it, sure you can use it for some cool kills, but I found it a lot simpler and flowing to fight from the ground.
Audio is very simple; music suits the time period, sound effects are incredible. Play it with surround sound and you will not be disappointed.
Overall: An easy 10/10 for this game, good fun and engaging story line will give any player hours of fun, and some scares as well! Play the game, there's hours of content, and multiple play throughs needed to get 100% and learn about Columbia and its history.
If you play games for the story, then you should stop reading this. Go out and buy it already. The story in this game is above and beyond what any movie can offer. Though, with a game time of at least 8 hours, that's to be expected. It has been written in a way that throughout the game it gives subtle hints to what's happening and has happened before, however, you probably won't recognize them for what they are until the ending (I didn't). WATCH PAST THE CREDITS!
Graphics wise; I'm lucky enough to be running dual And HD7970s, so I never had a single bit of lag in the game. In fact, I doubt it dropped below 100 fps. However, even a single card below mine should provide enough power to show the spectacle that is Columbia in all its DX11 goodness. Side note, it's better to play this on a PC if you want it to look incredible, xbox and PS3 (or the up and coming consoles) can't compete with even a low level gaming rig, My opinion.
This is a first person shooter, and as another reviewer said, it plays out a lot like the two previous titles. Firearm in one hand, plasmid/vigor in the other. Some of the vigors can be quite graphic and shocking to the player, probably the worst of them is a vigor that shoots crows out of the players hands and tears the flesh from your enemies. This game is not suited for young viewers. The skylines, I believe they are called - I'm still reeling from the end of the story, didn't play as big a part in the fighting as I would of liked. I think the game play video hyped it up a little too much. There just wasn't all that much of it, sure you can use it for some cool kills, but I found it a lot simpler and flowing to fight from the ground.
Audio is very simple; music suits the time period, sound effects are incredible. Play it with surround sound and you will not be disappointed.
Overall: An easy 10/10 for this game, good fun and engaging story line will give any player hours of fun, and some scares as well! Play the game, there's hours of content, and multiple play throughs needed to get 100% and learn about Columbia and its history.
Wusstest du schon
- WissenswertesDuring development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
- PatzerSilent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
- Zitate
Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.
- Crazy CreditsSome behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
- VerbindungenEdited into Bioshock: The Collection (2016)
- SoundtracksEverybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
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