IMDb-BEWERTUNG
8,5/10
2326
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuTogether with Diana Burnwood and Lucas Grey, Agent 47 must face off against The Constant and his mysterious colleagues to take down Providence once and for all.Together with Diana Burnwood and Lucas Grey, Agent 47 must face off against The Constant and his mysterious colleagues to take down Providence once and for all.Together with Diana Burnwood and Lucas Grey, Agent 47 must face off against The Constant and his mysterious colleagues to take down Providence once and for all.
- Nominiert für 1 BAFTA Award
- 2 Gewinne & 5 Nominierungen insgesamt
David Bateson
- Agent 47
- (Synchronisation)
Jane Perry
- Diana Burnwood
- (Synchronisation)
- …
John Hopkins
- Lucas Grey
- (Synchronisation)
Philip Rosch
- Arthur Edwards (The Constant)
- (Synchronisation)
Isaura Barbé-Brown
- Olivia Hall
- (Synchronisation)
- (as Isaura Barbe-Brown)
Kerry Shale
- Carl Ingram
- (Synchronisation)
Iain Batchelor
- Marcus Stuyvesant
- (Synchronisation)
Moir Leslie
- Alexa Carlisle
- (Synchronisation)
Derek Hagen
- Montgomery
- (Synchronisation)
- …
Nicholas Goh
- Hush
- (Synchronisation)
Elsie Bennett
- Imogen Royce
- (Synchronisation)
- …
Yolanda Vazquez
- Tamara Vidal
- (Synchronisation)
Nathan Osgood
- Don Yates
- (Synchronisation)
- …
Ben Crowe
- Bodyguard 04
- (Synchronisation)
- …
Gideon Emery
- Bodyguard 03
- (Synchronisation)
Peter Arpesella
- Bodyguard 02
- (Synchronisation)
Adam Bond
- Bodyguard 05
- (Synchronisation)
- …
Sean Power
- Bodyguard 06
- (Synchronisation)
- …
Empfohlene Bewertungen
Only done two levels so far but the ones i have done seem much more enjoyable than any places from the two previous games (last games were still brilliant). Very good story and the levels have a lot of replay value. Great game
Hitman 3 caps off the new Hitman trilogy, but I don't think it's the end of the franchise. This game and it's two predecessors are virtually identical, and thus part of this review is sort of a look at the trilogy as a whole.
Hitman 3 gets all the important things right. It includes 5* new levels, several of which add some kind of twist to the assassination formula, one example being a level where you must locate and kill 5 unmarked targets to strike fear into their organization, and another requiring you to investigate deeply gaurded agency secrets. Personally, I'm not the biggest fan of non-assassination objectives in Hitman because they tend to become a bit tedious upon replay, which is of course the best thing about the Hitman franchise. That said, I still like all 5* of the levels in this game. Hitman's design formula has always been and will always be good, and this game does it justice, no question. If you like hitman, you will like this game.
This trilogy is exactly what a hitman game should be, but it definitely still has some shortcomings that we should recognize. The first one is the story. It has some good moments that veteran hitman fans will appreciate, but it simply doesn't have enough plot points to build any intrigue, and the writing is flat. They pretty much did the bare minimum for what is expected in a hitman story and the only clever or surprising thing that happens (toward the end) is acctualy an idea that was clearly inspired by Blood Money. If you've played both these games you know exactly what I'm talking about. Mostly forgettable even though I do like the way 47 and Diana work in this story.
The other problems I have with this game and the new trilogy altogether are minor, but still need to be discussed to keep IOI honest and improve the franchise moving forward, because the truth is that these games are all just new levels to the same formula. To start, we all know the graphics are very average. Absolution's graphics are better, period. These games' gunplay is also inferior to Absolution. Guns feel much less weighty, sound pretty bland in comparison, and also have absurd amounts of bullet deviation for no reason. What happened to dual wilding pistols? What happened to taking people as human shields? This is compared to a game from 2012. I understand these games' budgets may have been tight, but with standards being raised more and more across the industry, and considering these games (2 and 3 at least) have been pretty financially successful, I expect improvements to these things in the future, even if that means just copy pasting all the upgrades from Absolution that they threw out the window. Finally, I will say that I've never loved this game's loadout system. It's always been pretty obvious which items are best and it's unfortunate that there was no weapon customization whatsoever like there was in Blood Money.
That was a lot of nitpicky criticism, but none of these things make the game less fun. They simply are ways the franchise can be improved upon in the future, something this franchise deserves.
Hitman 3 gets all the important things right. It includes 5* new levels, several of which add some kind of twist to the assassination formula, one example being a level where you must locate and kill 5 unmarked targets to strike fear into their organization, and another requiring you to investigate deeply gaurded agency secrets. Personally, I'm not the biggest fan of non-assassination objectives in Hitman because they tend to become a bit tedious upon replay, which is of course the best thing about the Hitman franchise. That said, I still like all 5* of the levels in this game. Hitman's design formula has always been and will always be good, and this game does it justice, no question. If you like hitman, you will like this game.
This trilogy is exactly what a hitman game should be, but it definitely still has some shortcomings that we should recognize. The first one is the story. It has some good moments that veteran hitman fans will appreciate, but it simply doesn't have enough plot points to build any intrigue, and the writing is flat. They pretty much did the bare minimum for what is expected in a hitman story and the only clever or surprising thing that happens (toward the end) is acctualy an idea that was clearly inspired by Blood Money. If you've played both these games you know exactly what I'm talking about. Mostly forgettable even though I do like the way 47 and Diana work in this story.
The other problems I have with this game and the new trilogy altogether are minor, but still need to be discussed to keep IOI honest and improve the franchise moving forward, because the truth is that these games are all just new levels to the same formula. To start, we all know the graphics are very average. Absolution's graphics are better, period. These games' gunplay is also inferior to Absolution. Guns feel much less weighty, sound pretty bland in comparison, and also have absurd amounts of bullet deviation for no reason. What happened to dual wilding pistols? What happened to taking people as human shields? This is compared to a game from 2012. I understand these games' budgets may have been tight, but with standards being raised more and more across the industry, and considering these games (2 and 3 at least) have been pretty financially successful, I expect improvements to these things in the future, even if that means just copy pasting all the upgrades from Absolution that they threw out the window. Finally, I will say that I've never loved this game's loadout system. It's always been pretty obvious which items are best and it's unfortunate that there was no weapon customization whatsoever like there was in Blood Money.
That was a lot of nitpicky criticism, but none of these things make the game less fun. They simply are ways the franchise can be improved upon in the future, something this franchise deserves.
It's a bit unfair to write a review of Hitman 3, mainly because this game feels like the culmination of a massive experience that includes Hitman 1 and 2. Together, they form an interconnected web of assassinations, and Hitman 3 serves as the cherry on top of this deliciously complex sundae. As a fan of the series since its inception in 2000, it's exhilarating to see how the franchise has evolved while maintaining its core essence. I'll do my best to encapsulate my thoughts on this masterpiece.
The formula behind Hitman remains similar - you're still 47, an elite assassin taking down targets for a shadowy organization. However, everything is sharper, more refined, and packed with options that outshine its predecessors. If there's one series that has avoided the sequel curse while keeping the gameplay fresh and interesting, it's Hitman. The ability to strategize, plan, and execute your target like a chess player is what stands out in this title.
Right from the start, you're thrust into a world defined by creativity and choice. The game feels like an ultimate puzzle, as one charming YouTube reviewer put it. You can approach targets in myriad ways - silent sniper, cunning disguiser, or even a frantic gunslinger if you're feeling reckless. I personally lean toward the stealth approach, reveling in the thrill of blending in with crowds and slipping past guards. Walking around, observing NPC behaviors, and discovering new disguises never gets old. Honestly, I'd almost classify Hitman 3 as a walking and looking simulator, where your greatest satisfaction comes not just from assassinations but from the thrill of your cover being successful.
One standout level takes place in a beautifully rendered British manor. Here, you can don the guise of a private investigator and partake in an optional investigation to solve a murder. This not only adds a creative twist but showcases how invested the developers are in crafting well-thought-out scenarios. Levels such as this make the experience feel rich and vibrant.
Stealth is the name of the game, and Hitman 3 nails it. Unlike other games where enemies might just shoot on sight, NPCs react in believable ways - panicking, calling for help, or alerting security. It's this attention to detail that creates an immersive experience. Each level feels like a character of its own, offering a plethora of options to reach your goal.
If I had to voice a criticism, it would be that the final level leans a bit too linear for my taste, providing fewer opportunities for experimentation compared to the others. The story, while present, falls somewhat flat. However, it has always been about the thrill of the hunt and the unique ways you can eliminate targets. For re-playability, Hitman is arguably unmatched in modern gaming.
The characters themselves are a collection of unlikeable yet cartoonish personas that you can't help but enjoy dispatching. The voice acting is solid, featuring the iconic voice of the protagonist that has been present since 2000.
The sound design and music in Hitman 3 are also top-notch, with the aforementioned British manor standing out as a masterpiece in level design. It immerses you in the environment, making each moment feel alive and compelling.
In the end, the length of the game can vary based on how you approach it. I often found myself taking my time, going back to fix mistakes and discovering new paths. Suffice it to say, I was thoroughly entertained throughout.
In conclusion, Hitman 3 captivates with its strategic depth, artistic presentation, and engaging gameplay. It stands as the high point of the franchise and earns a solid **9/10**. If you're looking for a game that challenges your ingenuity and rewards patience, look no further than this gem.
The formula behind Hitman remains similar - you're still 47, an elite assassin taking down targets for a shadowy organization. However, everything is sharper, more refined, and packed with options that outshine its predecessors. If there's one series that has avoided the sequel curse while keeping the gameplay fresh and interesting, it's Hitman. The ability to strategize, plan, and execute your target like a chess player is what stands out in this title.
Right from the start, you're thrust into a world defined by creativity and choice. The game feels like an ultimate puzzle, as one charming YouTube reviewer put it. You can approach targets in myriad ways - silent sniper, cunning disguiser, or even a frantic gunslinger if you're feeling reckless. I personally lean toward the stealth approach, reveling in the thrill of blending in with crowds and slipping past guards. Walking around, observing NPC behaviors, and discovering new disguises never gets old. Honestly, I'd almost classify Hitman 3 as a walking and looking simulator, where your greatest satisfaction comes not just from assassinations but from the thrill of your cover being successful.
One standout level takes place in a beautifully rendered British manor. Here, you can don the guise of a private investigator and partake in an optional investigation to solve a murder. This not only adds a creative twist but showcases how invested the developers are in crafting well-thought-out scenarios. Levels such as this make the experience feel rich and vibrant.
Stealth is the name of the game, and Hitman 3 nails it. Unlike other games where enemies might just shoot on sight, NPCs react in believable ways - panicking, calling for help, or alerting security. It's this attention to detail that creates an immersive experience. Each level feels like a character of its own, offering a plethora of options to reach your goal.
If I had to voice a criticism, it would be that the final level leans a bit too linear for my taste, providing fewer opportunities for experimentation compared to the others. The story, while present, falls somewhat flat. However, it has always been about the thrill of the hunt and the unique ways you can eliminate targets. For re-playability, Hitman is arguably unmatched in modern gaming.
The characters themselves are a collection of unlikeable yet cartoonish personas that you can't help but enjoy dispatching. The voice acting is solid, featuring the iconic voice of the protagonist that has been present since 2000.
The sound design and music in Hitman 3 are also top-notch, with the aforementioned British manor standing out as a masterpiece in level design. It immerses you in the environment, making each moment feel alive and compelling.
In the end, the length of the game can vary based on how you approach it. I often found myself taking my time, going back to fix mistakes and discovering new paths. Suffice it to say, I was thoroughly entertained throughout.
In conclusion, Hitman 3 captivates with its strategic depth, artistic presentation, and engaging gameplay. It stands as the high point of the franchise and earns a solid **9/10**. If you're looking for a game that challenges your ingenuity and rewards patience, look no further than this gem.
Hitman 3 is, undoubtedly, the best of the series. Not many changes have been made to the gameplay from Hitman 2, but to be honest, I'm fine with that. Hitman 2 was pretty spot-on, there weren't many issues to fix. The changes that have been made, however, are great, the most notable of which is Agent 47's brand-new hacker-camera, which can hack electronic locks among other things (such as taking photos, duh). Now, let me talk about the locations. In short, they're absolutely amazing. I often found myself replaying a mission four or five times in order to explore every location and complete every challenge, as much as I did with the previous two games. Now the story: Hitman 2016 had a very basic story that felt more like an excuse to string together the assassinations than anything else, Hitman 2's story was more complicated and had several cool twists but still felt a little forced, however Hitman 3 delivers an absolutely brilliant story in my opinion. I was actually engaged in the cutscenes for once! If you felt that the previous two games were somewhat limp in that department, you don't have to concern yourself with that for Hitman 3. I won't dish out any spoilers, but let's just say you won't be expecting that final mission. Now let's talk about the mission stories. In the previous games there were quite a few mission stories, maybe six or seven per mission? In Hitman 3 it's a bit different. Most locations have only three, but some have none at all (such as the final mission. I won't tell you why though, because that would be a spoiler!). In some missions I find this quite annoying, because it feels like IO are being stingy, but in other cases I can fully understand why there are only three. Take the one at Thornbridge Manor, for example, where you pose as a detective and solve a murder, before actually committing one yourself. That mission story was super detailed, and probably lasted me a good forty minutes. So in the case of that missiom, I get why there are only three mission stories. But in other missions, like the ones in Mendoza or Chongqing, where the mission stories are no longer than the ones in either Hitman 1 or 2, I felt a little disappointed. Speaking of, you can actually play both those games within Hitman 3, with all the graphical upgrades and gameplay changes, if you've purchased them and downloaded the legacy packs, which is great. There's also the added VR mode, but it's honestly not that good. It doesn't support the PlayStation Move controllers and it's also pretty glitchy, nowhere near as clean as what was shown in the official "Sandbox VR" video about a month back. If you have PSVR and want to give it a go, I'd highly recommend playing all the missions normally before doing them in VR, because that's the best way to experience them. It has potential, but it needs a lot of improvement. Another awesome thing about this game is the soundtrack - it's brilliant, way better than the other games, and it creates a ton of atmosphere. Lastly, there are plenty of community-made contracts to do once you've finished the main story, not to mention that the main story missions are very replayable anyway, so don't worry about Hitman 3 being too short for the full price (it's not). So to conclude, Hitman 3 is an amazing game. If you enjoyed the first two, then you'll absolutely love this one. The only downside is that, like the last two games, you can't complete challenges or earn XP while offline, which completely sucks, because it means you can't unlock any new weapons, gadgets or suits, and you're stuck with the default loadout for the whole game. Oh, and also you don't get many escalation missions with just the standard edition, but to be honest it's not such a big deal seeing how much else there is to do, and I think IO are planning to release more content time. But besides all that, Hitman 3 is an absolute blast. Would 100% recommend.
Overall I feel that I need to say that this is a short game with 6 missions. However, they are meant to be played over and over in different styles. I loved Hitman 1 & Hitman 2 and they are included (Deluxe Edition) when you buy the 3rd installment. The story gets a few twists so that you stay intrigued, but the thing I really want to tell you about is the way story missions are made in this game... especially the one in Dartmoor. The detective side mission is absolutely phenomenal. If I have to score the game it gets an overall of around 80% due to a. Lot of bugs still in the game which make it hard to full complete... FYI (in case you hunt for Platinum on PSN; in the last mission you need to complete Silent Assassin, Suit Only for the Mastery Trophy). Overall because of the games you get with it, great value for a great game. I do recommend!
Wusstest du schon
- WissenswertesWas revealed during the first official PlayStation 5 event
- PatzerIn Mission "Mumbai" the cars are constructed to fit right-hand traffic. However, India has left-hand traffic.
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