Füge eine Handlung in deiner Sprache hinzuSpider-Man is forced to bond with the black suit once again when Venom begins a symbiotic infestation of New York City.Spider-Man is forced to bond with the black suit once again when Venom begins a symbiotic infestation of New York City.Spider-Man is forced to bond with the black suit once again when Venom begins a symbiotic infestation of New York City.
- Spider-Man
- (Synchronisation)
- Black Cat
- (Synchronisation)
- Luke Cage
- (Synchronisation)
- Wolverine
- (Synchronisation)
- Venom
- (Synchronisation)
- Kingpin
- (Synchronisation)
- …
- Black Widow
- (Synchronisation)
- …
- Electro
- (Synchronisation)
- …
- Mary Jane
- (Synchronisation)
- …
- Moon Knight
- (Synchronisation)
- Park Avenue Leader
- (Synchronisation)
- …
- Rolling Sevens Leader
- (Synchronisation)
- (as James Mathis)
- …
- Rhino
- (Synchronisation)
- …
- Tinkerer
- (Synchronisation)
- (as Will Utay)
- …
- Vulture
- (Synchronisation)
- (as Kristopher Tabori)
- …
- Miscellaneous
- (Synchronisation)
- Miscellaneous
- (Synchronisation)
- (as Arif Kinchen)
- Miscellaneous
- (Synchronisation)
Empfohlene Bewertungen
After the Venom fight, the plot is extremely shallow. There are barely any character interactions with consequences. But the fighting system makes up for it. The combat is hardcore and satisfying. Spider-Man truly fights like a menace here, he's not holding back fists and I like It. But let's get to the story-
Horribly executed but great Ideas. No build-ups, cutscenes have no substance, they can basically be skipped without missing a thing, besides the opening and the end fight. I believe that the concept is amazing and If turned into a movie by the right director and team, this could've be an great experience. Because this is dark, gritty and deeply deals with the conflicted soul of Peter and the drastic effects of the symbioses on the character. IT IS A LIVING THING, and I have the feeling that none of these films make it clear. The scene at the end of Spider-Man 3 where the symbiote can be seen without host looking at Peter shortly before he destroys it, there needs to be exactly more of that. Opening sequence great, Ending fight, fantastic, but no character-depth makes for a boring fight without stakes.
It is interesting to see Peter with the symbiote, wanting to stop It taking over the city while HE himself is having trouble with it. Paradoxical, I love it.
The soundtrack is perfect for the whole feeling of the city. But swinging around can be dull because there is barely any music in free roam without playing the story. And the hugest problem with this game-
The CAMERA has a mind of its own. It does whatever it wants. The sensitivity of that cam is so high that when you move your stick only for a little bit, the whole cam turns upside down. Thankfully, new Spider-Man games fixed that.
The greatest thing about this game is the end credits because the Artwork is indescribably beautiful, and the scale of the pictures.. perfect.
I hope someone is inspired by this at Marvel Studios and makes a great story of It at one point.
The controls are simple, anyone can do it. It's not like Marvel Ultimate Alliance where sometimes you have to perform combos to defeat enemies. You can, and it's fun, but if you don't want to you can defeat just about any villain with simple punches.
The graphics are pretty amazing. The Incredible Hulk game also uses this large sandbox environment. However, after about three blocks it everything disappears in this green haze. No loading time but no scenery. This game fixes that. You can see details all the way across New York. No haze/fog/mist/etc. And up close things look pretty decent too.
But there is a problem with the graphics, they use the same thing for the cut-scenes. Now, Gears of War can get away with that because their engine is so top notch it made it's own notch. Why didn't this game go the same route as MUA? MUA has spectacular cut-scenes. Sure the graphics are good, not spectacular, but what few cut-scenes they did use with the in-game graphics looked just plain awful. But those cut-scenes like the opening or Nightcrawler escaping just looked so theatrical and amazing. This game could seem far more cinematic if they did that.
I don't care for the decision making. It's too obvious. Either, red (good) or black (evil). They should have done like Star Wars: Knights of the Old Republic where you make a decision and then find out where it put you. This game makes it too easy to be either good or bad. There were times in KOTOR where I thought I was doing good but ending up with dark points because I didn't know how it would end. Any game that allows you to make decision and have multiple endings should do the KOTOR way, not this one. Because there's no surprise.
The story is lacking. True it's a video game, but in this day and age story lines are becoming more and more necessary thanks to Halo, Half-Life 2, KOTOR, and even MUA. Those games had great story lines where you almost couldn't put them down until you found out what happened. In fact you could enjoy those stories outside the video game medium. With the invasion, Venom, and the choices this could have been a huge, grand epic. Instead, if this was a comic book it'd be over in two, three issues like it didn't matter. You don't really feel the emotional impact from any of the characters. If you're going to make a comic book video game you should use a Kingdom Come or House of M sized story. Grip the audience and don't let go until it's over.
Now there are some glaring problems which also make this an annoying experience too.
The voice actors are just a pain to listen to. When I first started playing MUA, I did not like any voice actors except for Fury and Doom. I thought Spider- Man was too whiny, Thor had no command, and Wolverine was too gravely, etc. By the time I finished I loved them all. They just grew on me till I couldn't imagine anyone else doing the voices. This game does not do that. None of the voice actors fight the characters. If they had subtitles, I'd turn off the voices. The only one I like is Wolverine, because he's been doing Wolverine sine MUA. They couldn't do that for Spidey and the others from MUA?
Exploding cars are like the balloons from Spider-Man 2. It seems like every other battle I get in there's an exploding car. Unfortunately I'm always two blocks away fighting some goon. By the time I find out there's an exploding car, turn around, and get anywhere near it it's already over and I'm getting 10 black points for it all. Or what's worse is if the exploding car knocks you away and by the time your character gets up you're getting the black points. It's very frustrating if you're trying to be good.
Climbing buildings is annoying. Incredible Hulk was very simple: get near a building, press one button, and you're on it. It doesn't automatically make you jump up nor leap across the street. You just get on. This game uses one button too but it sends you running around the side for some odd reason. Sometimes I get on a building but I end up running in some odd direction. I don't understand why you have to get on and run too. Why not just get on and then some other button lets you to run?
I've been fighting the camera more than I have thugs. Especially on the sides of buildings. There are times when it glitches so bad that I'm either looking straight up or straight down (no in-between) and neither helps whatsoever. I had heard there were camera problems with Spider-Man 3 but I had hoped they would think about that before making this game.
If you bypass the flaws you'll have a wonderful time. At midnight I certainly am. Comic book-gamers should definitely play this. Casual gamers may be put off but should at least rent it. Those who loved Spider-Man 2 will certainly enjoy this. I'll eagerly await a sequel, but hope they learn from their mistakes.
Voice acting: Spiderman is a whining nerd and horrible to listen to. The other voices were fine Tricie Helfer is charismatic and interesting as Blackcat, and Vulture is spot on correct.
Atmosphere: Terrible, awful, definitely the thing that lets this game down is the terrible atmosphere. Ugh, it's horrible, TRULY HORRIBLE ughhh, usually the atmosphere in Spiderman games is a great one, but for this game it was just not doing it for me, it was depressing and bleak and miserable, in a bad way.
Gameplay: tedious and not enjoyable, Spiderman's fighting is totally messed up and easily the worst spiderman combat ever seen in a video game, why ? Because it's so exaggerated and unrealistic, totally messed up, you can actually stay transfixed in the air by performing Black suit spideys air upper-cut punch attack repeatedly, he will drift across buildings in the air, not falling. The rest of the unrealisticism is too complex and tedious to explain but all you need do is look up the reviews on youtube to see it.
The enemies are not the worst I have seen, but the electro symbiotes are lame, the Robot guys who sound like Gary Chalk when they yell "Awe !!!!" after they get hit are so annoying and the bad enemies really compliments the bad atmosphere of this horrible game.
Story: Bad
Overall, I may not be the most professional of reviewers but I would strongly advise you to avoid this game if you have to choose between this and any other Spidey games. You WILL be disappointed and probably come out of it HATING Spiderman, were as you come out of Shattered Dimensions loving him and liking the whole thing.
This game is just a bad representation of Spiderman and the Spiderman universe, get Shatterd Dimensions, the games of the movies instead. Ultimate Spiderman is better than Spiderman edge of time but I'm not as keen on that one.
Wusstest du schon
- WissenswertesWhether intentional or not, Spider-Man makes a reference to Sam Raimi's Spider-Man films during the Black Cat chase. When Spider-Man encounters the armored mercenaries on gliders, he remarks that "Green Goblin is so six years ago! The kids are into Venom and Sandman now!". At the time of this game's release, it had been six years since the release of Spider-Man (2002) with the main villain of the film being the Green Goblin. Venom and Sandman are the main villains in Spider-Man 3 (2007), which premiered a year before this game's release.
- PatzerDual-rotor helicopters are shown with both rotors spinning the same direction. The rotors should spin in opposite directions, each counteracting the rotational force of the other.
- Zitate
Spider-Man: [talking about the black suit] So, you don't like the new me?
Wolverine: First off, ya smell like death. Second, you like like one of those emo kiddies they got all over the internet, jabbering on about how hard their life is when they've never known true pain.
Spider-Man: Oh my, God. You have a MyFace page. Don't you? DORK!
Wolverine: I do not!
Spider-Man: Hah! You totally do!
Wolverine: Shut up, kid!
Spider-Man: Will you add me as a friend? I'll poke you and you poke me back!
Wolverine: I SAID SHUT UP!
- VerbindungenFeatured in Zero Punctuation: Spider-Man: Web of Shadows (2009)
- SoundtracksMOONLIGHT SONATA
By Ludwig van Beethoven
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- Laufzeit10 Stunden
- Farbe