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IMDbPro

Mario Kart Wii

  • Videospiel
  • 2008
  • 0
IMDb-BEWERTUNG
8,4/10
5076
IHRE BEWERTUNG
Charles Martinet in Mario Kart Wii (2008)
Mario Kart Wii
trailer wiedergeben1:04
1 Video
46 Fotos
Animal AdventureCar ActionFairy TaleMotorsportActionFamilyFantasySport

Füge eine Handlung in deiner Sprache hinzuMario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types... Alles lesenMario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types, and a special balancing system.Mario and friends once again jump into the seat of their go-kart machines for the Wii installment of the venerable franchise. Now featuring an online racing mode, new motorbike vehicle types, and a special balancing system.

  • Regie
    • Yasuyuki Oyagi
  • Hauptbesetzung
    • Charles Martinet
    • Samantha Kelly
    • Deanna Mustard
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    8,4/10
    5076
    IHRE BEWERTUNG
    • Regie
      • Yasuyuki Oyagi
    • Hauptbesetzung
      • Charles Martinet
      • Samantha Kelly
      • Deanna Mustard
    • 14Benutzerrezensionen
    • 5Kritische Rezensionen
  • Siehe Produktionsinformationen bei IMDbPro
    • Nominiert für 2 BAFTA Awards
      • 2 Gewinne & 3 Nominierungen insgesamt

    Videos1

    Mario Kart Wii
    Trailer 1:04
    Mario Kart Wii

    Fotos46

    Poster ansehen
    Poster ansehen
    Poster ansehen
    Poster ansehen
    + 42
    Poster ansehen

    Topbesetzung22

    Ändern
    Charles Martinet
    Charles Martinet
    • Mario
    • (Synchronisation)
    • …
    Samantha Kelly
    Samantha Kelly
    • Princess Peach
    • (Synchronisation)
    • (as Sam Kelly)
    • …
    Deanna Mustard
    Deanna Mustard
    • Princess Daisy
    • (Synchronisation)
    • …
    Kenny James
    Kenny James
    • Bowser
    • (Synchronisation)
    • …
    Caety Sagoian
    • Bowser Jr.
    • (Synchronisation)
    Mercedes Rose
    Mercedes Rose
    • Rosalina
    • (Synchronisation)
    • (as Mercedez Rose)
    Takashi Nagasako
    • Donkey Kong
    • (Synchronisation)
    Katsumi Suzuki
    • Diddy Kong
    • (Synchronisation)
    Toshihide Tsuchiya
    • Funky Kong
    • (Synchronisation)
    Kazumi Totaka
    • Yoshi
    • (Synchronisation)
    • …
    Ayumi Nagao
    • Mii
    • (Synchronisation)
    Fumihiro Okabayashi
    • Mii
    • (Synchronisation)
    Hitomi Hirose
    • Mii
    • (Synchronisation)
    Katsuhiro Harasawa
    • Mii
    • (Synchronisation)
    Takuya Satô
    • Mii
    • (Synchronisation)
    Tomo Adachi
    • Mii
    • (Synchronisation)
    Tomoyuki Higuchi
    • Mii
    • (Synchronisation)
    Yûko Kaida
    Yûko Kaida
    • Mii
    • (Synchronisation)
    • (as Yuko Kaida)
    • Regie
      • Yasuyuki Oyagi
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen14

    8,45K
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    Empfohlene Bewertungen

    8Fields201

    Stay Away From First!

    The SNES Mario Kart was an instant favorite as me and one other friend would face each other on battle mode. I used to record these events and we would watch and even that was fun. The vs. mode on that one... well it was fun but the controls suck. It's best recommended to use Toad or Koopa, which is weird, because Mario should be the main man to use... hence MARIO Kart.

    When the N64 Mario Kart arrived and the use of four players, I was ecstatic! Mario Kart 64 was a lot of fun even with me whining about getting rid of that Kamek guy (the little sorcerer dude from Yoshi's Island) in favor for the generic Donkey Kong who was already in the SNES on anyway! But it was still fun.

    I skipped out on the portable ones and went right for the Gamecube incarnation called Mario Kart: Double Dash. I didn't like it at first with two players in one kart that had to be selected but it grew on me and there were parties. In fact, I was hoping for the Wii one to combine Double Dash and 64 for a superior game.

    They didn't.

    Instead, they really botched on the power-ups. That's the Wii versions greatest downfall. Like I'm sorry I'm so good and hanging out in first place. You will have bombshells, weapons that hurt everyone and believe me there are plenty, and whatever else they have in store for you to get to first place. It sucks.

    But the biggest delight was the online play. I must admit I had a ball with the online connectivity. However, I just wish they had it for Double Dash more than this game. I give it credit because it does have a bunch of throwback courses, especially love for the SNES ones, so it isn't all bad.

    I hope Nintendo learned from this and fixes it for the next installment, otherwise people will jump ship from this franchise.
    10SMIBBProductions

    An Awesome Time!

    This was the MarioKart my generation will grow up to love and always cherish! Motion Control and Tricking changed the game for all the MarioKarts that came after. It is fun, has an amazing track selection, probably the best character rooster ever, and still visually holds up! The Wii was a revolutionary counsel, but this was a game that anyone can pick up and enjoy! 10/10 hands down!
    9distinctur

    My Favourite Of The Series

    Mario Kart Wii was the 5th installment of the Mario Kart Franchise, and did not fail to impress. Firstly, the game looks phenomonal, second best in the series in my opinion, of course Mario Kart 8 being its better (Visual wise). Also, Mario Kart Wii has some of my favourite tracks of all time! One of them being Coconut Mall, which is my personal favourite track of all time. Coconut mall has you drive around... Well, a mall! The track is very fast paced, and there are multiple routes you can take to make the replayability factor on this track even better! The music is awesome, and this track really shows off the trick mechanic where you can trick off a fountain in the mall, ramps in the car park and off the edges of the escalators. Mario Kart Wii also introduced us to some of the greatest characters of all time like Funky Kong and Dry Bowser, Funky Kong definitely being the most used character in the whole roster. I also really like how you have to play well in order to unlock these incredible characters. However, there are some cons to Mario Kart Wii which prevented me from giving it a perfect score. The grand prix mode can be way to chaotic with all the unnecessary items. Items like the blue shell, the pow block, the giant mushroom, and the infamous thunder cloud are completely uneccessary items. The blue shell is acquired by people at the middle of the race so like 6th and 7th. It doesn't benefit them or help them at all, the only person it helps is second place! The pow block is stupid because you can trick when the pow block sends you in the air, the giant mushroom is just a star that lasts not as long as the star and the thundercloud is the first item that doesn't help you. You get a thundercloud over your head and you must pass it on to another player before the timer runs out and strikes you and turns you... Little. Also, people downgrade their socre on mario kart wii because of motion controls. In all honesty, motion controls was a cool idea, and after all, the wii is a family friendly console, so the majority wont be caring as much about world records. Also, you can use nunchucks, the gamecube controller and the classic wii controller. Now, I will admit that the Wii didn't explain the alternatives to play the game as well as they shouldv'e, as I was using tilt controls until just a few weeks ago as I was having a sencond look at the game, but regardless of this, Mario Kart Wii was a really solid game and no one can change my mind. Also, sorry for not talking about any of the other modes like battle mode, I'm just regarding the mode that everyone plays, grand prix, sorry all you hardcore fans!
    4T-ZER0

    So Frustrating

    This is my least favorite Mario Kart game. I played it a lot when we got a Wii. But I could never beat it. Whenever I get in first place, all hell breaks loose. Every time within three seconds I get hit with a spiny shell, hit with a POW block, then hit with a regular shell. EVERY TIME! The game does not play fair. At least it's successor Mario Kart 8 was better in that aspect but I still prefer Double Dash.
    9mitsubishizero

    One of the best in the MK series

    Having grown up with this game, I can honestly say this's the best MK game made by Nintendo. It's fun, creative and has a lot of variety. The controls are simple yet effective, the tricks are fun to do and the power-ups are fun to use on your rivals. It's even possible to throw a banana at the blue shell if timed right. You can also look behind you by pressing the "A" button.

    The graphics are pretty good too. Sometimes the renders look strange but they still look good for the most part. My only gripe with the game is if you unlocked characters or karts from your wii, you can't transfer them to another whenever you bring it over to a friend's house. That's annoying. Otherwise, it's a very solid game. I highly recommend it to anyone who likes the MK series.

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      While riding on the Moonview Highway track, some of the trucks are transporting items from other race tracks. For example, milk from Moo Moo Meadows.
    • Patzer
      Princess Peach's hair is supposed to be tied in a ponytail as intended. In the game's opening cutscene and on the victory screens after the ending credits, she has her hair down.
    • Zitate

      Waluigi: Everyone else cheat! Next time I cheat, too!

    • Verbindungen
      Featured in ScrewAttack's Top 10s: Top 10 Games to Buy Besides Halo 3 (2007)

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    Details

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    • Erscheinungsdatum
      • 10. April 2008 (Japan)
    • Herkunftsland
      • Japan
    • Sprache
      • Japanisch
    • Produktionsfirmen
      • Nintendo Entertainment Analysis & Development (EAD)
      • Nintendo
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