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Ultimate Spider-Man

  • Videospiel
  • 2005
  • 12
IMDb-BEWERTUNG
7,8/10
1684
IHRE BEWERTUNG
Arthur Burghardt and Sean Marquette in Ultimate Spider-Man (2005)
SuperheroUrban AdventureActionAdventureCrimeFantasySci-Fi

Füge eine Handlung in deiner Sprache hinzuYou play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.You play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.You play the Marvel Ultimate Universe versions of Spider-Man and his nemesis, Venom, as both clash with each other and others.

  • Regie
    • Chris Busse
  • Drehbuch
    • Brian Michael Bendis
    • Mark Bagley
    • Art T-Bear
  • Hauptbesetzung
    • Sean Marquette
    • Andrea Baker
    • Arthur Burghardt
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    7,8/10
    1684
    IHRE BEWERTUNG
    • Regie
      • Chris Busse
    • Drehbuch
      • Brian Michael Bendis
      • Mark Bagley
      • Art T-Bear
    • Hauptbesetzung
      • Sean Marquette
      • Andrea Baker
      • Arthur Burghardt
    • 17Benutzerrezensionen
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 1 wins total

    Fotos18

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    Topbesetzung46

    Ändern
    Sean Marquette
    Sean Marquette
    • Peter Parker
    • (Synchronisation)
    • …
    Andrea Baker
    Andrea Baker
    • Mary-Jane
    • (Synchronisation)
    Arthur Burghardt
    Arthur Burghardt
    • Venom
    • (Synchronisation)
    Bob Glouberman
    Bob Glouberman
    • Rhino
    • (Synchronisation)
    • …
    Brian George
    Brian George
    • Shocker
    • (Synchronisation)
    • …
    Daniel Capellaro
    Daniel Capellaro
    • Eddie Brock Jr.
    • (Synchronisation)
    Dave Fennoy
    Dave Fennoy
    • Nick Fury
    • (Synchronisation)
    David Kaufman
    David Kaufman
    • Johnny Storm
    • (Synchronisation)
    • …
    James Arnold Taylor
    James Arnold Taylor
    • Electro
    • (Synchronisation)
    Jane Hajduk
    Jane Hajduk
    • Sharon Carter
    • (Synchronisation)
    Jennifer Hale
    Jennifer Hale
    • Silver Sable
    • (Synchronisation)
    John Billingsley
    John Billingsley
    • Bolivar Trask
    • (Synchronisation)
    Keith Szarabajka
    Keith Szarabajka
    • Wolverine
    • (Synchronisation)
    Loren Lester
    Loren Lester
    • Richard Parker
    • (Synchronisation)
    Peter Lurie
    Peter Lurie
    • Green Goblin
    • (Synchronisation)
    Terrence Stone
    • Eddie Brock Sr.
    • (Synchronisation)
    Tucker Smallwood
    Tucker Smallwood
    • Beetle
    • (Synchronisation)
    Angela Shelton
    Angela Shelton
      • Regie
        • Chris Busse
      • Drehbuch
        • Brian Michael Bendis
        • Mark Bagley
        • Art T-Bear
      • Komplette Besetzung und alle Crew-Mitglieder
      • Produktion, Einspielergebnisse & mehr bei IMDbPro

      Benutzerrezensionen17

      7,81.6K
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      Empfohlene Bewertungen

      WOLVERINE25th

      Dumbed-down in the Bendis Fashion

      From the moment I saw the commercials, I hated the animation style. To me, cell-shading doesn't say "comic book". You want to see what a "comic book" game looks like, take a look at the classic Maximum Carnage. THAT looks like it came out of a comic.

      When I got the game, my opinion of it didn't improve. Spider-Man 2 really set the bar for any future free-roam Spidey games, and this one falls far short. NY is reduced by HALF so they could add Queens. The buildings look like crap and the streets make no sense so they could add Ultimate locations. One thing I did like was the inclusion of additional NYC landmarks, although I'd rather not at the expense of all the others.

      The comic panels were fine in moderation, but in EVERY FREAKIN' CUT-SCENE?! They got INCREDIBLY annoying. It's a comic, we get it, move on. I hated when they did that for the Hulk movie, and I hated it here. The city missions are the same as Spidey 2 (with the addition you fight Shocker and Boomerang every so often) but the boss fights really suffer. The vast majority of them include some kind of chase followed by a battle where you have to use your useless spider-sense (which doesn't respond anywhere near as effectively as Spidey 2) and they can be very easily beaten. No real challenge at all.

      Spidey can't grab, Spidey can't throw, and there are no upgrades for the kind of web attacks you can do. Swing maneuverability has also gone the way of the dodo. Venom can grab AND throw, and has the strength Spidey is missing even if he can't swing. The only other negative is you need to constantly eat people when you play with him to recharge your health yet when you fight him his health stays full all the time.

      Bendis' dialog is funny at times, but the story falls as flat as most of his padded out Ultimate issues. Frankly, Spider-Man 2 is your best bet to own. This game? Rent and return it.
      8cameron-burn

      Strangest game of the year

      Last year's Spider-Man 2 was a knockout in terms of what the series had done. It had so much going for it: a wide-open environment, amazing web-swinging mechanics, a solid fight system, and impressive visuals. Though the story itself wasn't too impressive, the gameplay more than made up for it. This year, the good folks at Treyarch have given us another impressive entry with Ultimate Spider-Man, but it isn't exactly what you would call "ultimate." First things first, this is the closest a video game has gotten to a comic thus far. Treyarch enlisted the talents of USM scribe, Brian Michael Bendis, whose monthly work on the Spidey comic title rarely (if ever) disappoints; and USM artist Mark Bagley, whose visual style is captured to near-perfection. The story is great -- revolving around Peter and his superhero duties mixed with his teenage woes. Never does it delve into the likes of the soap-opera nonsense found in The O.C., but rather, it focuses on a kid trying to do the right thing with the gifts he was given. Characters from the series pop up -- Nick Fury, Johnny Storm, Silver Sable -- and are an added bonus (if you're a comic nerd like me).

      The visuals are so amazing, they astound me every time I play. This is probably the best-looking comic game out there. It's not that it's super-detailed, capturing every last hair on the character as you'd expect from an Ps2 game. Instead, it keeps things simple and maintains the look from the comic. If you took the comic and matched it up against the game, it's surprising how little variation there is. Buildings are simple and blocky, but they fit. The distant New York skyline is the slew of skyscrapers and towers one would expect. Even the characters themselves have the same Mark Bagley detail.

      Spidey himself looks spot-on and he moves just like you'd expect him to. When swinging, his legs dangle appropriately; when he's in mid-air between web swings, he performs flips and flourishes that the wall-crawler is known for. His movements and exaggerations on his punches and kicks are taken straight out of his books. It's so much fun just to watch our hero in action.

      The voice-acting is also impressive, especially since this is a video game. It's the same quality you'd expect from a movie or TV show. Despite it being a game, there's no bad or over acting going on here. Spidey is a squeaky-voiced teenager in the midst of puberty -- but that doesn't mean his trademark smart-ass quips and banter aren't accounted for. In fact, these are some of the best treats in the game. It's fantastic to hear Spidey say "sweet sassy molasses!" when he's shocked. The banter like "my point being: you truly do very much suck," is great. My personal fluorite is when he first meets the behemoth Rhino "…I'm so scared, I can even finish my lame joke." Good times, that's what that is. Besides, what is Spider-Man without his classic banter?

      One of the issues that presented itself is that the combat system isn't as deep as in Spider-Man 2. Gone are the crazy combos that clear out any enemy standing next to you, as well as any purchased upgrade. Now, it's just a very basic button-mashing system. Kicks and punches are accounted for, but they're so basic that they're not as lively as they used to be. Though that change does make sense. This is a kid just starting out in the superhero racket, so he still has a way to go to becoming the icon we all know and love. The fighting system does rely on changing targets and bouncing off walls, which does add to the enjoyment of it. While the more intricate combos have been escorted out of the game, there is still some technique required. After all, Spidey always relied a bit more on his speed and reflexes before his strength.

      Another point to touch upon is the web-swinging. In last year's title, collision detection on the web strands themselves were existent. Say you were rounding a corner, the web would catch the building it was attached to and whip Spidey around appropriately. Not so much in USM. If you want an extra boost when coming around a corner, you'll have to jump and shoot another web in the desired direction.

      Also done away with is a sprint button. It's not a big deal, especially if you haven't played Spider-Man 2, but it is missed. Spider-Man can't sprint up the side of a building when crawling to make things a bit less tedious. While you can add an extra boost to your swing, that same boost is unavailable while moving along a surface. Charged jumps are also done away with. When climbing up a building, if you try to charge a jump to ascend a bit more quickly, Spidey will actually jump away from the surface he's scaling. Again, it's something that does indeed make sense, but it will be missed.

      The biggest drawback of this game is the inclusion of Venom as a playable character. He draaaags. He can't web swing (but he can cover vast distances with his leaps), he relies on brute strength rather than finesse, and you must also devour people in order to keep the suit from killing the man inside. That's right, you are forced to eat people to keep your health up. Um, maybe it's me, but isn't that a bit off course from what's expected from a Spider-Man game? When compared to the swift, agile Spider-man, Venom is a slow, dull galoot. His missions usually consist of chasing a target around the city, which can get to be a real pain. Some chases require you to recharge your health during the pursuit, and in most cases, you simply don't have the time which results in a big ol' "Game Over" screen.
      9ernievader

      awesome spider-man game

      this is probably my favorite spider-man game. first off, there are nice controls. swinging works quite well in this title, and so does climbing and fighting. there are many collectibles to get, hidden throughout new york. But my favorite thing about ultimate spider-man is the venom game play. its very cool, you can demolish everything in your path. he is a bit slower than spider-man, though. the main missions are generally pretty good, but unfortunately the crimes going on all over new york get repetitive, and after a while, leave you bored. despite this con, its a great game. if your a spider-man fan, check this out. while it probably doesn't exactly deserve a 9, it's just to cool for a big spider-man fan like me.
      8PlayerSS

      My first venture into the Ultimate Spider-man world

      I had did a little research up on Ultimate Spider-man before I went out and bought this game. I didn't care much for the story of the Ultimate storyline Spider-man series with what I had read.

      Now I wasn't expecting much when I bought this game. What I got surprised me. The whole thing is done is a artsy comic book style. Think Hulk movie 2003 with the panels showing some action and stuff like that.

      The story pretty much follows the Ultimate comics from my understanding. I actually found the story to be one of the most interesting parts about the game. I still like the Amazing Spiderman story better, but the Ultimate storyline isn't as bad as I once thought once I got done with this game.

      The gameplay was layed out fine. Spider-man's web swinging from building to building is done perfect in my opinion. Everything flows smoothly with it. Unfortunately the camera can get in the way of the fights sometimes. The boss fights are evenly difficult. Some of the bosses can be a pain sometimes.

      The game also throws out a lot of side quest for you to do. Races around the city and combat tours. They can get repetitive and boring fast in my opinion. There are tons of tokens, comic book covers, and other stuff around the city to collect.

      Overall this was well above average, but still has it's flaws that can't be easily ignored. Such as the annoying camera and the repetitive side missions. Great lengthy game though. Especially if you're wanting to do everything. It's worth a buy
      10landryt

      Best Spidey game Ever

      Ultimate spider-man is the best spider-man game available, no doubt, the graphics are incredible, breathtaking, and look exactly like a comic book, the web swinging has been improved from spider-man 2, it has many bosses, some being, Electro, Green Goblin, and Venom. You race the famous Johnny storm of the fantastic four as well! And you get to fight Wolverine! One of the best things about this game is the ability to play as Venom. He's soooooooo much fun to play as! He can jump over skyscrapers, and take out enemy's with a single punch! Also, when you complete the game, you are free to roam the city as Venom! They took a kind of GTA approach. If you commit a crime, say throwing a car at a building, then the cops start coming after you, and over time SWAT, Helicopters, etc. This game is non-stop fun, Buy it.

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      Handlung

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      • Wissenswertes
        When Spider-Man is hitting the Green Goblin,he says,"Why won't you fall down?". That is a reference to the comics when Spider-Man is fighting Ox and says,"Why won't you fall down?"
      • Patzer
        During the Green Goblin fight, he lights himself on fire. The Green Goblin only throws fire balls, it's the Hobgoblin who lights his whole body on fire.
      • Zitate

        Peter Parker: I need it.

        Mary Jane: It's not done.

        Peter Parker: Give it back.

        Mary Jane: It's *really* not done.

        Peter Parker: I can't go swinging around in my nerd clothes.

        Mary Jane: I just have to finish stitching up a hole in the butt and then I'll give it back to you.

        Peter Parker: I can explain the hole in the butt by the way.

        Mary Jane: Please don't.

      • Verbindungen
        Featured in Continue?: Ultimate Spider Man (GameCube) (2016)

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      • Erscheinungsdatum
        • 26. September 2005 (Vereinigte Staaten)
      • Herkunftsland
        • Vereinigte Staaten
      • Offizieller Standort
        • Activision (United States)
      • Sprache
        • Englisch
      • Produktionsfirmen
        • Marvel Enterprises
        • Vicarious Visions
        • Beenox
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