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IHRE BEWERTUNG
In einer Welt der Luftschiffe und des Bürgerkriegs treffen zwei Boten auf ein besonderes Mädchen, das den Lauf der Geschichte verändern wird.In einer Welt der Luftschiffe und des Bürgerkriegs treffen zwei Boten auf ein besonderes Mädchen, das den Lauf der Geschichte verändern wird.In einer Welt der Luftschiffe und des Bürgerkriegs treffen zwei Boten auf ein besonderes Mädchen, das den Lauf der Geschichte verändern wird.
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My girlfriend and I caught this series on 'Tech TV' during a Sunday marathon. We were drawn to the compelling story line, Intelligent characters and fantastic visuals. We were so drawn that we went out and found it on DVD at a good video store so we could watch it again.
It does bear a passing resemblance to "Castle in the Clouds", but with a more 'grown-up' sensibility. It's a shame episodes 14 through 26 will not be available to be shown on TV until next year, it's going to be a long wait.
Tech TV has previews of the various episodes if you want to take a closer look.
Update: Saw the last 13 episodes, and the pace of the series grows more relentless until the tension is almost unbearable for the last four episodes. Excellent story arc, and some very affecting tragedy at the end. Strongly recommended to any interested in a good story, strong characters, and inheritable visuals should check this series out.
It does bear a passing resemblance to "Castle in the Clouds", but with a more 'grown-up' sensibility. It's a shame episodes 14 through 26 will not be available to be shown on TV until next year, it's going to be a long wait.
Tech TV has previews of the various episodes if you want to take a closer look.
Update: Saw the last 13 episodes, and the pace of the series grows more relentless until the tension is almost unbearable for the last four episodes. Excellent story arc, and some very affecting tragedy at the end. Strongly recommended to any interested in a good story, strong characters, and inheritable visuals should check this series out.
I recently finished watching this 26 episode TV series,twice,and I will be watching it again soon. Last Exile,is Gonzo Studio's 10 th anniversary Vanity project and their efforts to make it something special shows.Take an epic story,characters you can care about,a fantastic score by Dolce Triad,production design that could teach George Lucas and ILM lessons, and then add some of the finest integration of hand drawn and computer animation through Gonzo's patented Gonzo Digimation that is nothing short of amazing. This is a TV series with Movie Quality Work.Anime fans and critics have been raving about this series for good reason. Last Exile is an Action ,Adventure, Romance, Retro Sci-fi, Fantasy Epic that tells the story of Claus Valca and Lavie Head,two couriers, who are swept in events that change the fate of their world,Prestale.Prestale is a world where two great Kingdoms,Disith and Anatoray, are locked in war fought in the skies by the massive air battleships that are fantastic.The battles are supposed be fought by the rule of Chivalry as supervised by the "neutral" Guild.Clause and Lavie while delivering a message to the Flagship of the Commander of the Anatorey are witness to a change that shows something has changed and not for better.Shortly afterwards , they find themselves taking over a mission from a dying Van ship pilot to deliver a little girl,Alvis Hamilton, to the Rogue Battleship Silvana.Who is Alvis Hamilton, and why is it that people will kill to posess her? What is the Significance of the Interferrance of the Guild in the struggle between Disith and Anatoray? Why is Prestale Dying? Well,you'll just have to watch and find out by yourself.Take it from me this is a journey worth taking.
This is a frustrating series because it had so much promise. The artwork and animation are superbly detailed. I couldn't believe I was watching an anime produced 8-9 years ago. The premise and story are pretty interesting as well, though somewhat disjointed. It felt like a love letter to the art and culture of air flight, but then that line clashes a bit with the whole sci-fi aspect of the series. The ending also feels abrupt and rushed. It felt like the story took an abrupt turn, the way that James Cameron's "The Abyss" did. But the ending wasn't built up the same way, leading to the rushed feeling at the end.
On the bright side, not only does the artwork shine, but there are a few bright dramatic moments where the director builds the scene to an impressive crescendo. And on the dark side, the dialogue also suffers from the same disjointedness that the plot does.
On the bright side, not only does the artwork shine, but there are a few bright dramatic moments where the director builds the scene to an impressive crescendo. And on the dark side, the dialogue also suffers from the same disjointedness that the plot does.
It is a rare anime series that requires 26 episodes to tell its story well. Most could do with half that number, as much of the time directors and writers stray too far from the plot line itself into meaningless subplots. However, Last Exile is one of the few, if one of the only, series I have watched that merits more than the allotted number. Last Exile does not find itself bogged down in side-stories - there are no side stories in Last Exile - everything matters, down to the very last second of the show. In a way, this is why the show needed 30 episodes rather the allotted 26. The last episode especially shows that the creative team had so much more to tell, but just didn't have the space. Because of this, the ending may seem rushed and unfulfilling, which it is. However, all of this fails to noticeably detract from GONZO's masterpiece.
As with the majority of anime series, the plot line of Last Exile is simple and, to say the least, predictable. What separates anime from traditional American shows is the level of emphasis put on characters and the emotional connections between them. With its fair share of tragedy, the characters in Last Exile do not disappoint, right down to the very last moment. From the strength of deep ties of friendship to the incredible power of revenge, Last Exile presents the emotions of each character so powerfully it compels the viewer to understand and accept them. These characters are what will, someday when the animation is dated and the audio considered choppy, tie to the viewer to the series and draw them back for more.
As with the majority of anime series, the plot line of Last Exile is simple and, to say the least, predictable. What separates anime from traditional American shows is the level of emphasis put on characters and the emotional connections between them. With its fair share of tragedy, the characters in Last Exile do not disappoint, right down to the very last moment. From the strength of deep ties of friendship to the incredible power of revenge, Last Exile presents the emotions of each character so powerfully it compels the viewer to understand and accept them. These characters are what will, someday when the animation is dated and the audio considered choppy, tie to the viewer to the series and draw them back for more.
The first thing that strikes you when watching this anime series is that the world of "Last Exile" is much like ours yet very, very different. That, in essence, is the magic and appeal of the story.
Imagine this world structured like a chess game: two diametrically opposite races each with its own territory separated by a gulf, both engaged in mortal combat overseen by a race of neutral arbitrators dictating the rules of the game.
Next throw in two teenage orphans, Claus and Lavie, who own a bi-plane sort of rickety flying contraption called a Vanship, and who run a courier service delivering mail. Here's the catch, the Vanship has no wings but uses a chemical called "Cloudia" for levitation and propulsion. In fact, even the flying battleships manned by both of the two races: the Anatoray (who resemble Victorian age West Europeans) and the Disith (dressed much like post revolution Russians), are propelled by the same mechanism. But while powerful, these lumbering behemoths are no match for the seemingly invincible Guild ships that are light years ahead in technology and whose overt purpose is to ensure that both parties play by the rules or else.
The plot swings into full gear in the second episode when Claus and Lavie, during a Vanship race, pick up a little girl called Alvis from a Vanship crippled by a Guild "star" ship. They are entrusted by the dying Vanship pilot to deliver her safely to her destination and so begins their great adventure and rite of passage. In the process, they are swept up by the politics of this world and the players of this dangerous game of covert interests and hidden agendas.
Almost immediately, the viewer is posed with the following few questions: why are these two races fighting? What is this gulf called the "Grand Stream" that separates the lands of the Anatoray and Disith? Why is the Guild acting as judge and executioner? Why is Alvis so important that the Guild would have her captured dead or alive? These are (almost too) slowly revealed, one cliffhanger episode at a time.
Produced by Japan's Gonzo animation studios (www.gonzo.co.jp), famous for such breakthrough anime series as "Hellsing" and "Blue Submarine No. 6", "Last Exile" brings together the best in anime storytelling, traditional as well as computer generated 3-D animation, unpredictable plot twists, likable characters, imaginative soundtrack (by Dolce Triade), comedy and tragedy, hope and despair all in a symphony of flawless execution.
The attention to detail in this series is characteristically Japanese simply amazing. One such example is that writers (Kouichi Chigira, Atsuhiro Tomioka, Shuichi Kamiyama and Tomohiro Yamashita) have intricately woven in the chess theme into the story: by naming each episode after a different chess move, scenes of intense discussion over chess matches, and a plot twist featuring the promotion of a pawn to a queen.
Like a piece of complex origami that starts out looking like a flower "Last Exile" with each plot unfolding reveals its hidden gems and slowly but surely wraps up into a form so unlike its beginning that the viewer is left to marvel at the inventiveness and dedication of its creators while simply enjoying the ride.
Imagine this world structured like a chess game: two diametrically opposite races each with its own territory separated by a gulf, both engaged in mortal combat overseen by a race of neutral arbitrators dictating the rules of the game.
Next throw in two teenage orphans, Claus and Lavie, who own a bi-plane sort of rickety flying contraption called a Vanship, and who run a courier service delivering mail. Here's the catch, the Vanship has no wings but uses a chemical called "Cloudia" for levitation and propulsion. In fact, even the flying battleships manned by both of the two races: the Anatoray (who resemble Victorian age West Europeans) and the Disith (dressed much like post revolution Russians), are propelled by the same mechanism. But while powerful, these lumbering behemoths are no match for the seemingly invincible Guild ships that are light years ahead in technology and whose overt purpose is to ensure that both parties play by the rules or else.
The plot swings into full gear in the second episode when Claus and Lavie, during a Vanship race, pick up a little girl called Alvis from a Vanship crippled by a Guild "star" ship. They are entrusted by the dying Vanship pilot to deliver her safely to her destination and so begins their great adventure and rite of passage. In the process, they are swept up by the politics of this world and the players of this dangerous game of covert interests and hidden agendas.
Almost immediately, the viewer is posed with the following few questions: why are these two races fighting? What is this gulf called the "Grand Stream" that separates the lands of the Anatoray and Disith? Why is the Guild acting as judge and executioner? Why is Alvis so important that the Guild would have her captured dead or alive? These are (almost too) slowly revealed, one cliffhanger episode at a time.
Produced by Japan's Gonzo animation studios (www.gonzo.co.jp), famous for such breakthrough anime series as "Hellsing" and "Blue Submarine No. 6", "Last Exile" brings together the best in anime storytelling, traditional as well as computer generated 3-D animation, unpredictable plot twists, likable characters, imaginative soundtrack (by Dolce Triade), comedy and tragedy, hope and despair all in a symphony of flawless execution.
The attention to detail in this series is characteristically Japanese simply amazing. One such example is that writers (Kouichi Chigira, Atsuhiro Tomioka, Shuichi Kamiyama and Tomohiro Yamashita) have intricately woven in the chess theme into the story: by naming each episode after a different chess move, scenes of intense discussion over chess matches, and a plot twist featuring the promotion of a pawn to a queen.
Like a piece of complex origami that starts out looking like a flower "Last Exile" with each plot unfolding reveals its hidden gems and slowly but surely wraps up into a form so unlike its beginning that the viewer is left to marvel at the inventiveness and dedication of its creators while simply enjoying the ride.
Wusstest du schon
- WissenswertesIn the theme song, the only main character that isn't featured is Luciola. Although it is thought that Queen Delphine does not appear either, she does towards the end of the series when there is a slight change to the animation during the theme song. This occurs right after the line "...I will be the light." She is visible for a split second.
- Zitate
Alex Row: Fire on the fleet.
Sophia Forrester: Which one?
- Crazy CreditsEach episode is named after a chess move, which represents a situation/strategy seen in that episode.
- VerbindungenFeatured in AMV Hell 3: The Motion Picture (2005)
- SoundtracksCloud Age Symphony
(Opening theme)
Composed and Performed by Shuntaro Okino
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