IMDb-BEWERTUNG
8,9/10
1787
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuA retired mercenary is called upon by the U.S. government to handle a hostile takeover of an Alaskan military base by his former special forces group. A remake of Metal Gear Solid (1998).A retired mercenary is called upon by the U.S. government to handle a hostile takeover of an Alaskan military base by his former special forces group. A remake of Metal Gear Solid (1998).A retired mercenary is called upon by the U.S. government to handle a hostile takeover of an Alaskan military base by his former special forces group. A remake of Metal Gear Solid (1998).
David Hayter
- Solid Snake
- (Synchronisation)
Cam Clarke
- Liquid Snake
- (Synchronisation)
- …
Debi Mae West
- Meryl Silverburgh
- (Synchronisation)
Jennifer Hale
- Naomi Hunter
- (Synchronisation)
Christopher Randolph
- Hal Emmerich
- (Synchronisation)
Paul Eiding
- Roy Campbell
- (Synchronisation)
Kim Mai Guest
- Mei Ling
- (Synchronisation)
Rob Paulsen
- Gray Fox
- (Synchronisation)
- …
Renee Raudman
- Nastasha Romanenko
- (Synchronisation)
- (as Renée Raudman)
Patric Zimmerman
- Revolver Ocelot
- (Synchronisation)
Peter Lurie
- Vulcan Raven
- (Synchronisation)
Doug Stone
- Psycho Mantis
- (Synchronisation)
Tasia Valenza
- Sniper Wolf
- (Synchronisation)
- …
Greg Eagles
- Donald Anderson
- (Synchronisation)
Allan Lurie
- Kenneth Baker
- (Synchronisation)
William Bassett
- Jim Houseman
- (Synchronisation)
- (as William H. Basset)
Granville Van Dusen
- Genome Soldier Leader
- (Synchronisation)
Steve Blum
- Genome Soldiers
- (Synchronisation)
- (as Steven Jay Blum)
Empfohlene Bewertungen
Metal Gear Solid: The Twin Snakes is an excellent remake of the original Metal Gear Solid. (For the following, note that I have only played the PC version of MGS, which is almost identical to the Playstation version).
That said, I have to admit I haven't so far seen much in the game that had directly benefited from the polishing. The original game was slightly ugly, but not *too* ugly - acceptable. We live in the age where improvements in game graphics are starting to become less and less significant. The cutscenes are more impressive, of course, but again, you can't leap much higher from the original. Epic is epic. The voices have been rerecorded, which has had some benefits, namely that it has eliminated a couple of rather annoyingly badly delivered lines (a few seem to remain).
A little bit more of humor has been injected here and there, which is always good - hidden bits of humor are always fun to find.
The only thing where the game has really benefited from is the AI. The enemy soldiers have suddenly started to feel like the IQ 180 battle machines they're advertised as. Once the alarm rings, it's very tricky to stay out of trouble. (I wish, however, they had made the "game over if discovered" option available right from the start for all difficulty levels!) The boss fights, on the other hand, so far have seemed a whole lot easier! Also, the tranquiliser guns are a good addition.
One thing that bugs me is the lack of the VR training missions. Due to them, the PC version was good for both longer play sessions (the main game) and short time fun (the VR missions). As it is, sitting in front of the game is very likely to take approximately two hours out of our lives.
In summary, it is a great port of the game, it works wonderfully on GameCube, plays better than the original, has smarter enemies, slightly better graphics, good new guns and items - but yet, there's something in it that makes me to say "it's *just* a MGS remake, nothing more". It is, however, still a classic that I can't be without.
That said, I have to admit I haven't so far seen much in the game that had directly benefited from the polishing. The original game was slightly ugly, but not *too* ugly - acceptable. We live in the age where improvements in game graphics are starting to become less and less significant. The cutscenes are more impressive, of course, but again, you can't leap much higher from the original. Epic is epic. The voices have been rerecorded, which has had some benefits, namely that it has eliminated a couple of rather annoyingly badly delivered lines (a few seem to remain).
A little bit more of humor has been injected here and there, which is always good - hidden bits of humor are always fun to find.
The only thing where the game has really benefited from is the AI. The enemy soldiers have suddenly started to feel like the IQ 180 battle machines they're advertised as. Once the alarm rings, it's very tricky to stay out of trouble. (I wish, however, they had made the "game over if discovered" option available right from the start for all difficulty levels!) The boss fights, on the other hand, so far have seemed a whole lot easier! Also, the tranquiliser guns are a good addition.
One thing that bugs me is the lack of the VR training missions. Due to them, the PC version was good for both longer play sessions (the main game) and short time fun (the VR missions). As it is, sitting in front of the game is very likely to take approximately two hours out of our lives.
In summary, it is a great port of the game, it works wonderfully on GameCube, plays better than the original, has smarter enemies, slightly better graphics, good new guns and items - but yet, there's something in it that makes me to say "it's *just* a MGS remake, nothing more". It is, however, still a classic that I can't be without.
When I played through Sons of Liberty, being disgusted with the bizarre and implausible storyline twists (they might as well have thrown in space aliens) I couldn't stop thinking to myself that a re-make of the original MGS with the graphics and gameplay of Sons of Liberty would be quite awesome.
Lo and behold, Silicon Knights and Konami team up to do just that-- with excellent results. They even address the minor problems in the first MGS (a couple spots of weak dialogue, cheesy accents, especially from Nastasha and Mei Ling). The graphics, I daresay, surpass Sons of Liberty with ease. The cinematics have been totally redone as well-- the "hallway of death" scene alone would make it equal to a rated-R movie. And there's no idiot Raiden! The only MINOR problem with Twin Snakes is the music-- it just doesn't feel as "Metal Gear" as the original music in MGS, especially for the bosses, and the main theme introduced in Sons of Liberty makes only a few minor appearances.
Minor quibbles aside, I can't help but feel that the relentless bashing done by PS2 fanboys is merely because they're bitter that it's not coming out for their system. Don't worry, MGS3 is coming soon, quit complaining and let the Gamecubers enjoy this gem in peace.
Lo and behold, Silicon Knights and Konami team up to do just that-- with excellent results. They even address the minor problems in the first MGS (a couple spots of weak dialogue, cheesy accents, especially from Nastasha and Mei Ling). The graphics, I daresay, surpass Sons of Liberty with ease. The cinematics have been totally redone as well-- the "hallway of death" scene alone would make it equal to a rated-R movie. And there's no idiot Raiden! The only MINOR problem with Twin Snakes is the music-- it just doesn't feel as "Metal Gear" as the original music in MGS, especially for the bosses, and the main theme introduced in Sons of Liberty makes only a few minor appearances.
Minor quibbles aside, I can't help but feel that the relentless bashing done by PS2 fanboys is merely because they're bitter that it's not coming out for their system. Don't worry, MGS3 is coming soon, quit complaining and let the Gamecubers enjoy this gem in peace.
Let's put it this way:
Metal Gear Solid (1998 Release): Good. Metal Gear Solid 2: Sons Of Liberty: Better. Metal Gear Solid: The Twin Snakes - BEST!
By fusing the game play of MGS2 with the original MGS, Kojima has gone and created the best game to come out on the Gamecube since Metroid or Zelda.
Having redone the art, cut scenes, voiceovers, and everything else, Kojima and the team at Silicon Knights have done an incredible job. Hopefully they'll do the next one like this...like bring out Sons Of Liberty to the Gamecube...
Metal Gear Solid (1998 Release): Good. Metal Gear Solid 2: Sons Of Liberty: Better. Metal Gear Solid: The Twin Snakes - BEST!
By fusing the game play of MGS2 with the original MGS, Kojima has gone and created the best game to come out on the Gamecube since Metroid or Zelda.
Having redone the art, cut scenes, voiceovers, and everything else, Kojima and the team at Silicon Knights have done an incredible job. Hopefully they'll do the next one like this...like bring out Sons Of Liberty to the Gamecube...
Only one word can describe this game... PERFECT! Everything about this game is perfect. I've played the original and loved it. This is even better. The story is the same and the characters are the same as the original. The only differences are the graphics and cut scenes. The cut scenes are the best that i've seen in any game. There are some that are hilarious. Some contain the best fights I've seen... ever! The voice acting is the best i've heard. Even though the control system is different to the playstation version, it won't take long for you to get use to them. If you haven't got a Gamecube, get one now! If you have got a Gamecube, get this! This is the best Metal Gear Solid game ever. Congratulations to everyone who worked on this game. It's a masterpiece! Please make more MGS games for the Gamecube.
I feel Silicon Knights really did a great job with remaking MGS. With Konami's help, they took the story and characters from MGS and added updated gameplay taken from MGS: Sons of Liberty, a new and epic soundtrack and a great graphical presentation. Also, with the help of Ryuhei Kitamura (one of Japan's most gifted directors) they've created some of the most impressive real-time cinematics in a video game ever. The most impressive involving a certain Cyborg Ninja.
The graphics are more on par with MGS2 and in some places even better. Some textures look a lot better while some look rather plain. As for character models, they all look great except for one or two, but even then they are still very decent. The voice actors who did the original are all back (and even a new one) and of excellent quality like every other MGS game. Although they changed some of the characters accents and changed one characters original va they did just as great a job as in the original. Liquid Snake sounds even better this time around. Anyways, if you like Action/Stealth games then this is exactly what you want. The original MGS single handedly created the Stealth genre and after playing The Twin Snakes, it's easy to see why they remade such a great game. With one of the best and most intriguing stories and some of the most memorable characters in a video game ever, it's very easy to recommend this game.
9/10
The graphics are more on par with MGS2 and in some places even better. Some textures look a lot better while some look rather plain. As for character models, they all look great except for one or two, but even then they are still very decent. The voice actors who did the original are all back (and even a new one) and of excellent quality like every other MGS game. Although they changed some of the characters accents and changed one characters original va they did just as great a job as in the original. Liquid Snake sounds even better this time around. Anyways, if you like Action/Stealth games then this is exactly what you want. The original MGS single handedly created the Stealth genre and after playing The Twin Snakes, it's easy to see why they remade such a great game. With one of the best and most intriguing stories and some of the most memorable characters in a video game ever, it's very easy to recommend this game.
9/10
Wusstest du schon
- WissenswertesIn an interview with David Hayter, the voice of Solid Snake, he revealed that all the game's dialogue had to be rerecorded as the sound card in the GameCube was far better than the PlayStation's and cars could be heard on the original recordings.
- PatzerNaomi says her grandfather was in the FBI, but later, when Master Miller mentions him, he says "her grandfather" and "her father". (this error was also present in the original Metal Gear Solid (1998).)
- Zitate
Sniper Wolf: Do you want to die now? Or after your female friend? Which will it be?
Solid Snake: I'll die after I kill you.
- Crazy CreditsAfter the credits, there is a short bit of dialogue from Naomi, played over scenes of Alaska.
- VerbindungenEdited into Metal Gear Solid: Digital Graphic Novel (2008)
- SoundtracksThe Best Is Yet to Come
Written & produced by Rika Muranaka
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