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The Getaway

  • Videospiel
  • 2002
  • 16
IMDb-BEWERTUNG
7,8/10
697
IHRE BEWERTUNG
The Getaway (2002)
The Getaway
trailer wiedergeben0:40
1 Video
8 Fotos
ActionCrimeDramaThriller

Füge eine Handlung in deiner Sprache hinzuThe kidnapping of Mark Hammond's son leads him on a journey through London's criminal underworld as he does jobs for the kidnapper, crime lord Charlie Jolson, in order to clear himself of hi... Alles lesenThe kidnapping of Mark Hammond's son leads him on a journey through London's criminal underworld as he does jobs for the kidnapper, crime lord Charlie Jolson, in order to clear himself of his wife's murder. Meanwhile, DCI Frank Carter searches through the empire for answers.The kidnapping of Mark Hammond's son leads him on a journey through London's criminal underworld as he does jobs for the kidnapper, crime lord Charlie Jolson, in order to clear himself of his wife's murder. Meanwhile, DCI Frank Carter searches through the empire for answers.

  • Regie
    • Brendan McNamara
  • Drehbuch
    • Brendan McNamara
    • Bertie Ellwood
  • Hauptbesetzung
    • Don Kembry
    • Richard Hards
    • Joe Rice
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    7,8/10
    697
    IHRE BEWERTUNG
    • Regie
      • Brendan McNamara
    • Drehbuch
      • Brendan McNamara
      • Bertie Ellwood
    • Hauptbesetzung
      • Don Kembry
      • Richard Hards
      • Joe Rice
    • 15Benutzerrezensionen
    • 1Kritische Rezension
  • Siehe Produktionsinformationen bei IMDbPro
    • Nominiert für 1 BAFTA Award
      • 1 Nominierung insgesamt

    Videos1

    The Getaway
    Trailer 0:40
    The Getaway

    Fotos7

    Poster ansehen
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    Topbesetzung99+

    Ändern
    Don Kembry
    • Mark Hammond
    • (Synchronisation)
    Richard Hards
    Richard Hards
    • Charlie Jolson
    • (Synchronisation)
    • (as Ricky Hards)
    Joe Rice
    • Frank Carter
    • (Synchronisation)
    Anna Edwards
    Anna Edwards
    • Yasmin
    • (Synchronisation)
    • …
    Michael Preston
    Michael Preston
    • Harry 'The Hat'
    • (Synchronisation)
    Dave Golds
    • Jake Jolson
    • (Synchronisation)
    Paul Burfoot
    • Eyebrows
    • (Synchronisation)
    Mick Oliver
    • DCI McCormack
    • (Synchronisation)
    • …
    Jim Darrah
    • Grievious
    • (Synchronisation)
    Jason Parker
    • Big Walter
    • (Synchronisation)
    • …
    Symond Lawes
    • Sparky
    • (Synchronisation)
    • (as Symmond Lawes also)
    • …
    Paul Swaby
    • Liam
    • (Synchronisation)
    Russell Levy
    • Nick Collins
    • (Synchronisation)
    Vic Robinson
    • Joe Fielding
    • (Synchronisation)
    Wai Tsang
    • Bobby Lee
    • (Synchronisation)
    Chee Kin Chan
    • Fu Shan Chu
    • (Synchronisation)
    • …
    Chun Wah Kong
    • Kum Dong
    • (Synchronisation)
    • …
    Wai Yuen
    • Johnny Chai
    • (Synchronisation)
    • Regie
      • Brendan McNamara
    • Drehbuch
      • Brendan McNamara
      • Bertie Ellwood
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen15

    7,8697
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    Empfohlene Bewertungen

    9siliconx5

    One of the best PS2 games I've ever played.

    I really liked this one for starters. It was well worth the wait and well worth the attention as well.

    • The graphics in the game, in my opinion, were very good. I can see how the game makers and designers at Sony Computer Entertainment America and Team Soho made the levels very unique and challenging because you have to reach your destination by following the indicators on the tail lights of your car, and then when they both flash, that means you've reached your destination. I think that this was a very nice touch because it feels so real and all the places you go to are all real as well, and not in some kind of "made-up" place that the game makers and designers thought up of.


    • The controls in the game, in my opinion, are pretty good. I know that it can be a bit irritating at most times, because you never know when you're gonna run out of ammo because, again, they don't have a display for that. But, then I realized that you'll know when you're running low after you've been firing the pistol, shotgun or assault rifle a lot of times, and then you feel the controller vibrate. That's when you know it's time to reload. The driving controls for the game were also good as well.


    • The voice-acting in the game, in my opinion, was very good. I can see now why it said on the back of the case, "Cast of professional actors", because every single actor and actress gave a really good performance in the entire game right up 'til the end. Just amazing.


    • The dialogue in the game, in my opinion, was also very good. There's no scenes of empty dialogue anywhere throughout the entire game and I think that the dialogue was very detailed and very well-written.


    • The cars in the game, in my opinion, were very good as well. Just make sure that you don't go flying at a rapid speed, then what happens is that your car would catch smoke and if a front or a rear tire is flat, then you'd be swerving around all over the place, which is kind of annoying at most times, but other than that, the cars are very good to handle and get around with.


    • The gameplay in the game, lastly, in my opinion, was really good, too. I find that the idea of you having to drive to a certain place and it takes you a little while to get there and then you can shoot up different people there for a little while too, whether you were Mark Hammond or Frank Carter, it was fun, and nothing but fun.


    Some action-driving players may feel unusual about the idea of a game that has no map or a bullet screen or an arrow to show you where to go next, but, I have to say that this game is definitely one of the best driving/shooting adventure games I've played in a long time, right up there with Grand Theft Auto.

    I definitely would recommend this to anyone who's looking for a real fun challenge in a really fun game.

    With all of that said, I give "The Getaway",

    9 stars out of 10.
    TheEtherWalk

    Fun, but not the same as the GTA games

    While playing The Getaway, it is almost impossible not to compare this with Vice City. The real difference is how I perceived both games. In GTAVC, I was wondering just how they fit all the different elements, including 103 songs, 30 weapons, around 50 missions, and a massive city all in a disc. In The Getaway, I was wondering just what took up so much space that they could only include 5 weapons, 24 missions and hardly any secret elements or cheats. If the PS2 is capable of storing all the things put into GTAVC, what was all the work put into in The Getaway? The answer is probably the city itself and the large amount of very cool-looking cutscenes that are needed. The city is 40 sq. kilometers, and the cutscenes, all together, are apparently more than an hour long. Still, they could have made this game much more fun if they had added some side missions and made it less linear. Nonetheless, a fun game for the few days it takes to finish.
    karadjordjevic

    Worth your attention

    Let's start this off by me saying that you should not go into this game thinking it's GTA made by Sony and placed in a real city, rather look at it as a British Mob movie similar to the scenarios of Lock, Stock and Snatch. The game isn't as vast or as non-linear as GTA but it does have it's strong points. The sound is top-notch, with great voices and music for the game; graphics are top notch, with realistic looking locations of London and real-life European cars, many of which are not offered on this side of the Atlantic. Although the game is fairly linear, the story-line is rich enough to warrant a full play through. The only real downside is the controls that can be a bit of a pain at times, but it's something that is easily learned. The guys who made this game (Team SOHO) are already planning on releasing a sequel to the game, which would take place probably in New York, and seeing how well they recreated London, their next game will be even better.
    chrispchenry

    Mature Fun

    Let's get one thing straight: You can steal cars, you perpetrate crimes and you shoot people. Lots of people. But aside from those similarities, this game bears little semblance to the GTA series. While the GTA games give you a arcade feeling, The Getaway is meant to be as real as possible. There's no screen junk like maps, health bars, ammo counter or anything. You are guided by the blinking indicators on your car and your health is gauged by the way you move and the blood on your suit. The controls are acceptable, but not as tight as they could be. Controlling the cars is much more enjoyable than GTA3 or GTA:VC. Unlike in GTA:VC and preceding games, you can only target hostile opponents, which saves ammo and frustration in a fire fight. The on foot engine has stealth. Hide against walls, pop out around corners, etc. You can take hostages and use them as a shield. Opponents may not fire if the hostage is important. Cops, however, will NEVER fire at a hostage. The weapon selection is limited, you can get pistols, a shotgun, an AK47 and MP5s. Be warned, this game definitely mature. Plenty of course language, stark violence and some other mature themes. Overall, it's a great game.
    abarsby

    Both exceptional and pointless

    PS2 owners have been awaiting the release of The Getaway in the same way fundamentalist Christians await the second coming of Christ. Screenshots were first made public a couple of months after the console's release, and ever since then there has been a massive sense of anticipation - could it ever live up to it's hype ?

    The answer is both yes, and no.

    The Story is played out from two different perspectives, both of which you get to play, and both of which interact with each other as they take place simultaneously.

    In the first part, you play Mark Hammond, low life gangster scumbag, fresh out of jail. His wife is murdered and his son kidnapped by henchmen of Crime Boss Charlie Jolson. Thus Jolson blackmails Hammond into carrying out a variety of multi task missions for him as Hammond becomes public enemy number one as he battles to get back his son.

    In the second part you play Detective Frank Carter of the Flying Squad, your typical maverick copper with no respect for authority. Carter's missions generally occur in the aftermath of the carnage created by Hammond, although the stories often cross when Hammond and Carter begin working together.

    The voice acting is brilliant, real actors, real Londoner's, real story, and the FMV's are the best that have ever been seen on any game so far (although it can be annoying that you cannot skip them). The story has an incredible cinematic quality,, and you feel like you are playing a part in a Guy Ritchie movie.

    Also, on the positive side, the game boasts truly beautiful graphics - at least hi-spec PC standard, with realtime lighting and shadows, beautiful car models and incredibly detailed scenery. The first thing that strikes you when you open the box up up is the map that comes with the game, the area of London that is photographically reproduced is simply MASSIVE !

    There is no popup, very little slowdown - even with 30 plus vehicles onscreen at the same time. In fact the game runs frighteningly fast.

    The game tries to opt for realism too, your car's performance degrades pretty quickly after afew big bangs, and smoke pours from the engine before eventually bursting into flames.

    The car models are stunning, they really do look like the real thing.

    Also too, there's no cartoon-esque fliying through the air and getting up when a car hits you, ONE hit and you are dead ! Similarly when your character is shot he very quickly becomes incapacitated and can hardly walk, this can be resolved by standing near a wall and resting.

    The police are also frighteningly intelligent, as are the gangsters who accost you on the streets. Although I was abit aghast that the British Bobby's would open fire on me for brushing my car against a lamppost ! They lay down stingers, set up roadblocks, pull up alongside you and shoot your tyres out. You WILL scream at them with using the same four letter words that the game's characters use (-:

    But be warned, this game is not for the sensitive and the politically correct, this game really does deserve it's 18 rating. There are scenes of torture, brutality, incessant violence, all with a relentless undercurrent of racist invective directed at the West Indian Yardies, and the Chinese Triads by the white characters.

    The "out of car" part of the game is also extremely well done, it is part "Metal Gear Solid" (back to the wall, skulking in the shadows) and part "Max Payne" (diving rolls with guns a-blazing). But even better (cough) you get to grab any person near you an use them as a human shield !! Finished with them ? Then snap their necks or blow their brains out with your gun ! Told you it was violent.

    It's full of neat and yet cruel little touches, for example in one of Carter's missions you are in the hospital on Tottenham Court Road protecting your partner who was shot earlier. You can wander into the other hospital wards, see those people in the beds attached to life support machines ? Hear the "beep beep beep" of the machines ? Well, why not shoot the life support machines, or shoot the patients themselves and hear them flatline ! :-)



    On the negative side.

    First thing you will notice are the way the vehicles react to the controls. You will expect GTA3 style vehicle performance, and you will curse when you don't get this. But calm down, you'll soon get used to the "realistic" car performance. And the second thing you will notice is how damned hard the game is ! You'll be swearing at every lamppost and bollard you crash into, cursing every copper who gets too close to you and handcuffs you on the floor. But bear with the game and you will get used to it.

    There is NO ingame map !!!! How crazy is that !! The designers decided not to clutter the onscreen display with information of ANY kind, the directions you need to take in the vehicles are decided by your vehicles indicator lights. There is not even an onscreen compass so you know which direction to go. Unless you have an enyclopaedic knowledge of London streets then you WILL get lost very quickly. One mission sees Carter at a Docks near Tower Bridge, and he is called to a disturbance in Soho (right across the other end of London), and he says he will be there in 5 minutes !!!! In the packed and twisting narrow streets of London, this is nigh on impossible without a Gameshark cheat cartridge.

    Probably most disappointing of all this that once you have completed the game, all you unlock is "freelook" mode, where you can cruise the streets of London at your leisure. It is now that you quickly find out that the environment has no interactivity to it at all. You CANNOT visit ANY London attraction because they are all fenced off for no reason I can think of ! Why can't I walk upto the Millenniuum Wheel ? Why does it have a big fence around it ? Why cant I crash my bus through the gates of Buckingham Palace and have a snoop around ? No reason at all except that the designers decided that you couldn't do anything that was faintly interesting and it all seems pretty petty.

    It is now that you realise that the game possesses the same kind of "empty" quality that "Driver" and "Driver 2" had. All this beautiful scenery to look at, but nothing you can do with it except admire it from a distance. This is where "GTA3" and "GTA Vice" score big, because once the missions were over then the game really began in earnest and the environment truly was interactive.

    But in "Getaway" you are hemmed into what the designers want you to do and see, and this is why I took my copy back to get a refund.

    Team Soho - the designers have spent many years creating their own game engine which is in every way superior to "GTA3"'s "Rendaware" engine, but I believe they were forced to release the game early for the Xmas market and so it seems only 75% finished. With the massive amount of money invested in this game there will surely be a franchise created, and I think that the next game in the series will be something truly extraordinary that will make the gaming world really sit up and take notice. All the potential is already there in this game, it just needs more GTA3 style interactivity.

    I would say, RENT this game before you buy.

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    • Wissenswertes
      Although not all of them made it onto the final version of the game, the original list of cars was:
      • Ambulance
      • Alfa Romeo 156
      • Aston Martin DB7
      • Aston Martin V8 Vintage
      • Audi TT
      • Bentley Continental
      • BMW 3-Series
      • BMW 5-series
      • BT Van
      • Car Transporters
      • Cherokee
      • Chrysler Voyager
      • Citreon 2CV
      • Cranes
      • Double Decker Buses
      • Fedex Van
      • Fiat Punto
      • Fire Truck
      • Ford Capri
      • Ford Escort XR3i
      • Ford Focus
      • Ford Fiesta
      • Ford Granada
      • Ford Transit Van
      • Forklift
      • Honda Accord
      • Jaguar
      • Jolson Motor
      • London Cab (Black & Red)
      • Lexus LS 2003
      • Lexus S3 2003
      • Lotus Espirit
      • Mercedez Benz S Class
      • Mini (new)
      • Nissan Micra
      • Police Car (Ford Fiesta)
      • Police Car (Vauxhall Vectra)
      • Police Truck
      • Police Van
      • Range Rover
      • Renault Laguna
      • Routemaster Bus
      • Rover 2000
      • Royal Mail Van
      • Saab 900
      • Saab 93
      • Seat Ibiza
      • Toyota Corolla
      • Toyota Hiace
      • Toyota MR2
      • Toyota Transporter Truck
      • TVR Cerbera
      • Vauxhall Astra Max Van
      • Volvo
      • VW Golf
    • Patzer
      The colour of the Metropolitan Police uniform is Dark Navy Blue, not light royal blue, and police caps have a small badge and 3 rows of silitoe tartan. In addition to this the police also use ASP Batons not Monadnock PR24 batons as carried by the beat police in the game. The police collar numbers also vary between officer however the game has all officers with the same collar numbers.
    • Zitate

      DC Frank Carter: You're criminal trash, the lot of you. I don't need your help. Why would I? I don't need any favors from SCUM! I'm Frank FUCKING Carter of Flying Squad! That's right, the Flying Squad, the MET's finest. It'll be a long day in January before I beg for help from criminal trash.

    • Crazy Credits
      There is the following message at the end of the credits: Team Soho would like to thank those who have stood by us through this insane time, our wives, girlfriends, boyfriends and partners and bollocks to all those who said it could never be done, it couldn't be built, it would never run...You're playing it.
    • Alternative Versionen
      The US version was cut to remove nudity and some language to avoid an AO rating that Sony do not allow on their consoles in America. The US version also did not include a paper map with the game DVD.
    • Verbindungen
      Featured in Troldspejlet: Folge #28.5 (2003)
    • Soundtracks
      Saunty Sly Chic
      performed by Campag Velocet

      Lyrics by Voss

      music by Cater / Slater

      Produced and mixed by Paul Schroeder and Campag Velocet

      This track is Copyright Control. P & C 1999 (Pias) Recordings. Licensed Courtesy of (Pias) Recordings UK Ltd.

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    Details

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    • Erscheinungsdatum
      • 11. Dezember 2002 (Vereinigtes Königreich)
    • Herkunftsland
      • Vereinigtes Königreich
    • Offizieller Standort
      • Official site
    • Sprachen
      • Englisch
      • Kantonesisch
    • Auch bekannt als
      • Getaway 1
    • Drehorte
      • Piccadilly, Mayfair, Westminster, Greater London, England, Vereinigtes Königreich
    • Produktionsfirma
      • Team Soho
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