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IMDbPro

Super Smash Bros. Melee

Originaltitel: Dai-Rantô Smash Brothers Deluxe
  • Videospiel
  • 2001
  • 6
IMDb-BEWERTUNG
9,0/10
3675
IHRE BEWERTUNG
Super Smash Bros. Melee (2001)
ActionFantasySci-FiSport

Füge eine Handlung in deiner Sprache hinzuSmash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet dee... Alles lesenSmash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet deep mechanics.Smash Bros. installment for the GameCube with fast-paced, highly competitive and technical gameplay of realtime chess and hype using various Nintendo characters, with simple controls yet deep mechanics.

  • Regie
    • Masahiro Sakurai
  • Drehbuch
    • Masahiro Sakurai
    • Yusuke Nakano
    • Takaya Imamura
  • Hauptbesetzung
    • Dean Harrington
    • Charles Martinet
    • Nobuyuki Hiyama
  • Siehe Produktionsinformationen bei IMDbPro
  • IMDb-BEWERTUNG
    9,0/10
    3675
    IHRE BEWERTUNG
    • Regie
      • Masahiro Sakurai
    • Drehbuch
      • Masahiro Sakurai
      • Yusuke Nakano
      • Takaya Imamura
    • Hauptbesetzung
      • Dean Harrington
      • Charles Martinet
      • Nobuyuki Hiyama
    • 21Benutzerrezensionen
    • 1Kritische Rezension
  • Siehe Produktionsinformationen bei IMDbPro
  • Siehe Produktionsinformationen bei IMDbPro
    • Auszeichnungen
      • 1 Gewinn & 3 Nominierungen insgesamt

    Fotos18

    Poster ansehen
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    Topbesetzung37

    Ändern
    Dean Harrington
    • Announcer
    • (Synchronisation)
    • …
    Charles Martinet
    Charles Martinet
    • Mario
    • (Synchronisation)
    • …
    Nobuyuki Hiyama
    Nobuyuki Hiyama
    • Link
    • (Synchronisation)
    Kazumi Totaka
    • Yoshi
    • (Synchronisation)
    Shinobu Satouchi
    • Fox McCloud
    • (Synchronisation)
    Makiko Ômoto
    • Kirby
    • (Synchronisation)
    • …
    Ikue Ôtani
    Ikue Ôtani
    • Pikachu
    • (Synchronisation)
    • …
    Mika Kanai
    • Purin
    • (Synchronisation)
    • …
    Rachael Lillis
    Rachael Lillis
    • Jigglypuff
    • (English version)
    • (Synchronisation)
    • …
    Jen Taylor
    Jen Taylor
    • Princess Peach
    • (Synchronisation)
    Ryô Horikawa
    Ryô Horikawa
    • Captain Falcon
    • (Synchronisation)
    • (as Ryo Harikawa)
    Jun Mizusawa
    • Zelda
    • (Synchronisation)
    • …
    Hikaru Midorikawa
    Hikaru Midorikawa
    • Marth
    • (Synchronisation)
    Sanae Kobayashi
    Sanae Kobayashi
    • Popo
    • (Synchronisation)
    • …
    Jun Fukuyama
    Jun Fukuyama
    • Roy
    • (Synchronisation)
    Takashi Nagasako
    • Ganondorf
    • (Synchronisation)
    Masachika Ichimura
    Masachika Ichimura
    • Mewtwo
    • (Synchronisation)
    Satomi Kôrogi
    Satomi Kôrogi
    • Pichu
    • (Synchronisation)
    • (as Satomi Kohrogi)
    • …
    • Regie
      • Masahiro Sakurai
    • Drehbuch
      • Masahiro Sakurai
      • Yusuke Nakano
      • Takaya Imamura
    • Komplette Besetzung und alle Crew-Mitglieder
    • Produktion, Einspielergebnisse & mehr bei IMDbPro

    Benutzerrezensionen21

    9,03.6K
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    Empfohlene Bewertungen

    captainmarvel1331

    This is my favorite game ever!

    SSBM is a fighter game of different proportions. It features four player action and some great 1 player modes as well. Adventure mode allows you to fight enemies in their preferred stages and explore stages not available in versus mode. Event Matches, Collecting Trophies, and so much more add to the games brilliance. This game has great symphony music as well, all accurate to some of our favorite tunes from Mario to The Legend of Zelda. That reminds me of one of the games biggest features, the characters! Mario, Luigi, Peach, Bowser, Yoshi, Samus, Link, Zelda/Shiek, and at least 10 others, all with unique attacks and specialties are available. The stages to choose from are also limitless. In simplest terms, there's about 1 or more stages for every character. All different. There is just so much to do in the game and its so easy to get into. SSBM goes down as the greatest fighter game of all time. It may even THE greatest game of all time.
    10zkonedog

    A "Smashing" Good Time

    When it comes to multiplayer "party" games, fighting sims have usually been relegated to the older audiences for games such as Mortal Combat or other more graphic experiences. With "Super Smash Bros. Melee" for the Nintendo Gamecube, however, the contestants are none other than the colorful characters from Nintendo's cannon of crazy caricatures participating in some cartoonish smash-and-dash.

    Besides the tight controls and great visuals/locals, the true hallmark of this game is the attributes of each individual character, which provides "something for everyone". If you just like mashing people? Go for Donkey Kong. Love to shoot a bow & wield a sword? Then Link is your character. The list could go on and on, as each character has abilities that make them unique to the game and allow for almost endless combinations.

    Overall, "Melee" is perhaps the most engaging multiplayer GCN game ever created (with the possible exception of Double Dash). Literally hours of fun can be had pummeling your friends with Nintendo's characters and earning the bragging rights to go along with it.
    9BlackX

    One of the Best Games Out There

    Forget the Pc, Dreamcast and XBox. There's two consoles: GameCube and PlayStation2. The XBox is meant to make Bill Gates richer, the Dreamcast is short on games and is no longer being given games anyway, and the PC games come in three choices: 2-D, blocky or educational. The PlayStation2: great variety, online gaming and DVD player. GameCube: old reliable Nintendo favourites and extremely varied, original ideas. Just look at Super Mario Sunshine, Animal Crossing, or, a favourite, Super Smash Bros. Melee. Unfortunately brought up the wrong way, SSBM is not about "let's see who beats whom" when talking about whether Mario can cream Samus, or is Pikachu stronger than Fox. Because even if you match yourself against a computer, a compter versus a computer, or a human versus a human, you'll always get different results. No, the reason for this game is the features. 4-player versus. Adventure mode full of variety. Collecting trophies of Nintendo trademarks(not literally, I mean characters and things created by Nintendo), and much much more. The unknown of many things, like what Pokemon will be in that PokeBall, who will win this fight, is a bomb in this crate, and many other things make this game a sure win. It's meant o be played to have fun, not to settle arguments. And one of the reasons it's a hit: there's a character for everyone.
    9smashattack

    Super "Smash"? Try Super CHARGED!

    The absolute first thing you'll notice about this game is how it surpasses all PlayStation 2 gaming graphics (yes, all of them!). The backgrounds are real, three dimensional places, rather then being several different backgrounds that shift to give it a three dimensional feeling.

    The second thing you'll notice is that this game is HUGE. It has nearly four times more than its N64 counterpart, especially when it comes to characters.

    The third thing you'll find is that all the characters generally have the same moves. Almost nothing has changed, although some characters have new moves that are more powerful than their old ones.

    The music is excellent! You will not believe how good the orchestrated musical remixes are of Super Mario Bros., Super Mario 64, Star Fox, Star Fox 64, and Kirby's All-Star. Nor will you believe how well the guitar remixes sound of Metroid, F-Zero, and more! If there is a soundtrack, it is a must have.

    The only disappointing thing about this game is the frustration factor. Near-impossible enemies at level nine seem to "cheese" more than fight. Their attacks overpower your "smash" attacks, which we know should not happen.

    Besides that, this is one of Nintendo's BEST EVER and a game for all to enjoy! It's violent to a point. Instead of knocking out your opponent or even killing him, you must only knock them off the battlefield.

    So it's obvious. Get the game if you loved the original Super Smash Bros.! You'll hardly be disappointed.
    Squirelly Joe

    One of the MANY reasons GameCube is superior to Xbox

    We all have heard the saying "I bet Mario could beat Link in a battle." and then it continues on into a huge controversy. At least Nintendo invented this game. Now you can see just who would win in a Baddy vs. Baddy competition. Not only just a simple battle but you can test them out in many a different mode, from Tiny Melee to an RPG like Stamina Battle (One of my favorites, namingly because you can kick the corpses around after you defeat them =P). The wide range of extra's instead of 4 secret characters and 1 level is now 12 secret characters and 10 secret levels, making gameplay more different and extensive. Music is perfect (Fountain of Dreams is amazing!) and sound is crisp and fresh. Now I know many are going to get angry at me because of my title, but hey, I don't like XBox at all except the exception of Halo (Which I have not tried but looks cool) but if you ask me, which I know you won't, I think the Microsoft people should stick to computers.

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    Handlung

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    Wusstest du schon

    Ändern
    • Wissenswertes
      This was Mario's first appearance in a game with an ESRB rating higher than E (Everyone) and the first game in the Super Smash Bros. series to be rated T (Teen).
    • Patzer
      Ness refers to his magic attacks as "PK" attacks. This is supposed to be "PSI." (The Earthbound games use the term PSI to refer to magic, though an early beta version of the game used PK, and this is probably what caused the error.)
    • Zitate

      Pikachu: Pikachu!

    • Crazy Credits
      You are able to shoot the credits in the same way as an on-rails space shooter, like "Star Fox". Each name, item, or company in the credits is worth one point, and the game tallies up your points at the end of the credits when the copyrights are shown.
    • Alternative Versionen
      For the American release, the trophy of the character Tamagon, from the video game "Devil World," was removed.
    • Verbindungen
      Edited from Super Smash Bros. (1999)
    • Soundtracks
      Super Smash Bros. Melee Main Theme
      (Opening)

      Written by Shogo Sakai

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    Details

    Ändern
    • Erscheinungsdatum
      • 21. November 2001 (Japan)
    • Herkunftsland
      • Japan
    • Offizieller Standort
      • Official site
    • Sprachen
      • Japanisch
      • Englisch
    • Auch bekannt als
      • Daenantu Seumaesi Beuradeoseu DX
    • Produktionsfirmen
      • HAL Laboratory
      • Nintendo
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    Technische Daten

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    • Sound-Mix
      • Dolby

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