- Brandon Jamesdirector (Xbox version)
- Steve Goldbergwritten by
- John Romerobased on the 1992 game by (uncredited)
- Silas Warnerbased on the 1981 game by (uncredited)
- James Alcroft(voice) (uncredited)
- Cam Clarke(voice) (uncredited)
- Jonathan David Cook(voice) (uncredited)
- Gaille Heideman(voice) (uncredited)
- Tony Jay(voice) (uncredited)
- Matt Kaminsky(voice) (uncredited)
- Drew Markham(voice) (uncredited)
- Charles Napier(Synchronisation) (Nicht genannt)
- Jim Piddock(Synchronisation) (Nicht genannt)
- Peter Renaday(Synchronisation) (Nicht genannt)
- Jim Ward(Synchronisation) (Nicht genannt)
- Greg Goodrichexecutive producer
- Thaine Lymanproducer
- Laird M. Malamedsenior executive producer
- Jonathan Mosesproducer
- Steve Rosenthalproducer
- Sherry Wallaceproducer: FMV
- John Chominskysound engineer
- Steve Goldbergsound designer
- Sean Grahamsound engineer
- Erick Jolleysound designer
- Michael Milleroriginal dialogue mixer
- Jason Scottsound designer
- Marco Bertoldodirector: cinematics, Mondo Media
- Sarah Castelblancoproducer: cinematics, Mondo Media
- Brandon Davisdigital effects artist
- Richard Estradacinematics artist: Mondo Media
- Tomer Litvincinematics artist: Mondo Media
- Art Matsuuracinematics artist: Mondo Media
- Gustavo Ramirezcinematics artist: Mondo Media
- Eric Ronaytechnical director: cinematics, Mondo Media
- Michael Shahancinematics artist: Mondo Media
- Phill Simonexecutive producer: cinematics, Mondo Media
- Dominique Drozdzanimator
- Jason Hoovermodels and animation
- Corky Lehmkuhlcharacter artist
- Jamie Christophersonadditional music programmer (uncredited) / assistant to composer (uncredited)
- Bernard Abelladajunior software engineer
- Sherman Archibaldprogrammer
- Richard Farrellylead level designer
- Daniella Foltamotion capture
- Brandon Jamespresident: Nerve Software
- David KelvinSr. Designer
- Mark Lamiavice president
- Brian Simpsonmotion capture
- Victoria Sylvester Stevensproduction coordinator
- Kris Zimmermanvoice director (uncredited)
- Elisabeth Brooksspecial thanks
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