Die Hauptfigur Solo in Nirvana, einem Computerspiel, das von Jimi entwickelt wurde und in 3 Tagen erscheinen soll, hat nach einem Virusangriff ein Selbstbewusstsein erlangt. Solo will gelösc... Alles lesenDie Hauptfigur Solo in Nirvana, einem Computerspiel, das von Jimi entwickelt wurde und in 3 Tagen erscheinen soll, hat nach einem Virusangriff ein Selbstbewusstsein erlangt. Solo will gelöscht werden. Jimi will seine Ex finden.Die Hauptfigur Solo in Nirvana, einem Computerspiel, das von Jimi entwickelt wurde und in 3 Tagen erscheinen soll, hat nach einem Virusangriff ein Selbstbewusstsein erlangt. Solo will gelöscht werden. Jimi will seine Ex finden.
- Regie
- Drehbuch
- Hauptbesetzung
- Auszeichnungen
- 5 Gewinne & 20 Nominierungen insgesamt
- Lisa
- (as Emanuelle Seigner)
- Psicologo Okasama Starr
- (as Haruhiko Yamanouchi)
Empfohlene Bewertungen
The title is not just the name of a videogame. That is totally incidental.
The movie is about the voyage towards Nirvana - the real thing - of two men (or maybe of one man and his own projection in a virtual world): how the two (or maybe the man and his own inner conscience) start to understand what Nirvana is and how they eventually reach it, in spite of all misadventures and (that is not casual at all...) the cycles of deaths and rebirths that the virtual self Solo (meaning alone, in Italian, not Star Wars' character - again not a coincidence) has to go through.
This is a movie about symbolisms. This is a movie about the deepest searches of the soul. Searches that cannot be disturbed by petty concerns (see Bebo Storti's apparently bizarre line after he appears in a flash for just a few seconds to shoot and kill a very unlucky henchman "I am MEDITATING [profanities deleted]!").
Science fiction is incidental to its aims, and provides a fabulously well used tool to unravel the story in what I regard as a cinematic masterpiece.
Blade Runner's climax ended on the recognition that replicants (and humans, maybe) were just "tears... in the rain". Nirvana's is about snowflakes that fall forever, and yet never fall.... Pity this is so far above the expectations of an average moviegoer that most viewers did not even recognize the genius in its simplicity. My congratulations to Cacucci, Corica and Salvatores!
Then I saw "Nirvana" (1997) and it stopped me dead in my tracks. My first impression was that it's a really good story but the presentation fell short, felt incomplete and lacked authenticity. Then I found out that's because the Miramax (DVD) is a total hack job of the original film, with 20 minutes chopped off and distracting dubbing of all the actors' voices. In case you didn't already know, the original film is in Italian, and it was dubbed into English for this particular DVD.
The story itself is really interesting, and it's a cut above all the other cyberpunk movies that were churned out in the late 90s capitalizing on the burgeoning net culture. "Nirvana" is set in a dystopian future à la Bladerunner and follows 3 days in the life of a software programmer (Christopher Lambert) who is about to deliver his masterpiece virtual reality game called Nirvana. The problem: with only 3 days to go before it hits the market, the main character in the video game becomes self-aware and starts questioning the game he's in. The movie then splits into 2 concurrent timelines, one with Lambert trying to stop the game's release, and two with the video game character trying to understand his own existence.
With a good dose of action, lots of style and peppered with some good unexpected comedic moments, the film is entertaining. But (I'm assuming due to the Miramax hack job) it often feels rushed, disorienting or just plain nonsensical at times. If you watch the Miramax DVD (96 mins) be sure to take it with a grain of salt, or as I'm trying to do, hunt down the original 113 min Italian version which is generally loved by all who have seen it.
Jimi needs to penetrate Okasama's mainframe, and enlists the help of many technological wizards. Chief among them are Joystick, a poor hacker (or 'angel') who has sold his eyes to raise money and now sees with the aid of small black and white cameras in his eye sockets; and Naima, a woman whose memories have been erased and who can only remember things with the assistance of artificially created memories loaded through a port in her skull. The mainframe is protected by sophisticated anti-hacking devices known as 'devils' which feed off memories and mental energy to destroy the brains of the angels who try to penetrate it. Jimi is also battling painful memories of his own - his lost girlfriend who disappeared from his life leaving only a video recording and a picture to remind him of her...
Although there is not much in this film for action buffs, there is conceptually a link to other films about simulated experience such as Total Recall and The Matrix, as well as some existential musings on the nature of memory and experience in the digital age where such things can be easily synthesised. A delightfully ambiguous ending emphasises the film's main themes.
Good use is made of a medium budget to simulate an anarchic future world sliding into decay, with a decline in morality and a low value placed on the sanctity of life and the human body - the streets of the slums are replete with organ thieves; and Joystick's synthetic eyes are a physical complement to Naima's synthetic memories. A strong visual style is complemented by an insistent soundtrack.
This is a sci-fi movie in middling budget full of thrills , symbolisms , some action and weird events . I won't say that there aren't any issues because there are but overall the acting is pretty flawless.The reason that I think Nirvana is more reviewable than pretty much any other film is the story and the philosophical and cyberpunk elements of the story because with every viewing I catch something I didn't see the previous time I watched it. Nirvana not only supplies the world with a whole new level of passable special effects mixed with style and substance, it also brings a whole new meaning to the word 'cyberpunk'. The story was sometimes lame but it's worth watching for the background events and the environment packed with neon lights in ¨Blade runner¨style . Acting wise the film works excellently. Interpretation was wonderful, script, visual, sound, everything about this film is a tribute to a usually overlooked genre. However , it contains regular cinematography , it's necessary an urgent remastering . The motion picture is efficiently realized by Gabrielle Salvatores .The constant theme of his movies is the escape from the problems of the modern world and the most of his movies include philosophical themes . Almost always casts Diego Abatantuono; frequently also casts Sergio Rubini . Among his most important films are ¨Amnesia¨ , ¨I'm not scared¨ , ¨Marrakech Express¨ ,¨ Quo Vadis baby ¨ , his successful and Oscarized ¨Mediterraneo¨ and of course ¨Nirvana¨ .
As for the acting in this movie, it's always tough to rate the level of acting when the movie is dubbed, but all in all I'm not complaining. Lambert is good, and Diego Abatantuono (sp?) is interesting as the sentient game character Solo - and kind of appropriate, too, since he has the physical look of a real-life "Mario on steroids". :-)
There are also several nice touches of humour, that prevent the movie from taking itself too seriously (check out the meditating guy later on in the movie for a nice example...). Finally, there is some nice music in there as well.
All in all, an enjoyable little movie - with cult potential, I think.
Wusstest du schon
- WissenswertesThe movie was shot by an Italian crew in Italian and Lambert (who speaks only French and English in real life and who spoke all of his lines in these languages) was dubbed by an Italian actor. This is the movie's original Italian audio track. The movie was then dubbed fully in English (Lambert dubbed himself for this version, so the English audio track has his voice) for foreign markets. This is the movie's English dubbed audio track.
- Zitate
Maria: Don't you like making love with me?
Solo: Well, yeah, of course, Maria; but, I mean: just be two electro-magnetic equations humping each other: don't mean to be distressing, but the procedure's in your head, but not, your sensations. It was Jimi who fed them in.
Maria: Mm; mmm; ok: So, who's this person, Jimi?
Solo: He's the guy that thought us up.
Maria: Oh.
- Crazy CreditsThe last credit states as unintentional every reference to "person, things and trademarks".
- Alternative VersionenDuring 1997, shortly after it was released in Italy, Miramax's Dimension label dubbed Nirvana into English, in order to give it more mainstream appeal for the American market.
- VerbindungenFeatured in Nothing is real - Appunti su Nirvana (1996)
Top-Auswahl
- How long is Nirvana?Powered by Alexa
Details
- Erscheinungsdatum
- Herkunftsländer
- Sprache
- Auch bekannt als
- Nirvana - Die Zukunft ist ein Spiel
- Drehorte
- Produktionsfirmen
- Weitere beteiligte Unternehmen bei IMDbPro anzeigen
- Laufzeit1 Stunde 53 Minuten
- Farbe
- Sound-Mix
- Seitenverhältnis
- 1.85 : 1