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- Mr. Carr is a kleptomaniac and his two daughters, Madge and Joan, are to be married to Mr. Cluney and Dr. Willoughby, respectively. Pretty Nell Jones, a light-fingered maid, is engaged that afternoon by Mrs. Carr after promising her sweetheart, Jack Doogan, a crook, that she will assist him to do one last job. Peculiar and mysterious things begin to happen in the Carr home with the arrival of the happy bridegrooms-to-be. A ruby suddenly disappears from the library table, into Nell's shoe, but the empty box is discovered by Cluney in his overcoat pocket a few minutes later. The family promptly suspects Nell, and Cluney telephones for a detective. While he is in the act of 'phoning, Nell slips the jewel back into the box where it is discovered by Mr. Carr just as Cluney lays down the 'phone. Cluney is stunned by the discovery and confides in Dr. Willoughby, who unsympathetically informs Cluney that he evidently suffers from unconscious kleptomania. The situation is further complicated by the arrival of Nell's sweetheart, Jack, whom she tells of the expected detective. This dignitary is met by Nell who, after deftly stripping him of star and watch, introduces him to Jack as Mr. Cluney. Jack sends him away on a mysterious mission and Nell then introduces Jack to the family as the detective from central headquarters. Cluney confides to him that he suspects himself of being a kleptomaniac and asks that Jack keep a close eye on him. Complications set in thick and fast. With two kleptomaniacs and two real crooks and a double wedding pending. Mrs. Carr has her hands full. Wedding presents disappear and reappear in the most astonishing way. A burly investor leaves $10,000 in steel stock as security for a loan and when he returns with cash to redeem his collateral, both stock and money disappear into Jack Doogan's pocket. This leads to the visit of a wagon-load of police but before the captain can read his search-warrant, even that vanishes through Doogan's nimble fingers into Mr. Carr's side pocket. Ever cocksure Dr. Willoughby shares the general hysteria and finds himself possessed of the stock securities but unable to replace them without openly branding himself a thief. The return of the detective adds a touch of drama to the evening. With an automobile liberally filled with movable valuables of all kinds ready for departure, Jack draws his gun and under its cover makes his escape, hurrying to the upper rooms of the building with faithful Nell at his heels. Believing him to have jumped through an open window, the police scatter out-of-doors and a second later Dr. Willoughby stops Jack and Nell in a hallway at the point of his revolver. This Jack deftly wrenches from the doctor's hand and again has the company at his mercy. But Nell longs for peace and the good-will of her erstwhile employers and so prevails upon Jack to throw away his gun. Then follow explanations and forgiveness. Jack shows his marriage license and the minister ends an exciting evening with a triple wedding.
- The growing ambition of Julius Caesar is a source of major concern to his close friend Brutus. Cassius persuades him to participate in his plot to assassinate Caesar but they have both sorely underestimated Mark Antony.
- The true story of Lord Francis Hope, who inherits the Hope Diamond and marries showgirl May Yohe'. Lord Francis Hope gambles away the family fortune and May Yohe' leaves him--another suspected curse of owning the Hope Diamond.
- Prologue: John J. Haggleton is the oil king of the world. In his first years while fighting bitterly for success his methods are unscrupulous. His wife suffers as a result and learns to hate his dishonesty. One day, finding written proof of a plot to burn up the oil refinery of a competitor, she leaves him, taking her baby boy and the condemning documents. Lawrence, a competitor of Haggleton, shoots himself as a result of Haggleton's manipulations and another, Moran, ruined, falls into misery. Haggleton's wife dies in poverty, leaving her boy, Philip, in the care of a poor old man named Gentle, who brings him up under an assumed name so that the boy shall never know his father's name. Gentle keeps the documents incriminating Haggleton. The story proper opens in Moran's home. Moran, who is now working in a miserable East Side bakery with his daughter, Jenny, a woman of the streets who has been ruined by Lawrence's son, but who has reformed, is in love with Philip Ames, who is really the son of Haggleton. He in turn is in love, not with Jenny, but with Margaret Lawrence, daughter of the man who committed suicide. She is a nurse in a hospital. Haggleton comes to visit the tenement in which the Morans live and there meets his son, who is calling on Moran. Haggleton does not reveal his identity. He discovers through Gentle the identity of his son and of the hatred his son has been taught to bear against the oil king. Haggleton is struck by the boy's speeches and when shown the horrible conditions of the people living in the tenement, he offers to help them with money, but his son refuses the money, saying that a man in order to make charity effective must not merely hand money to poor people but must understand them as well. Haggleton, in an effort to win back his son, decides to try living as a laborer. He sends orders for his yacht to sail, spreading the rumor that he is on board for a long cruise. Then he starts life over in a tenement without a penny. Haggleton starts work as a kneader in Moran's bake-shop and after studying conditions begins to build up an electrical bakeshop, which will later become a real bread trust. As they prosper, the home of Moran becomes happier, but Moran, inflamed by socialistic ideas, spread about by a few bakers who are thrown out of work by the electrical machinery, nurses anarchistic hatred against men such as Haggleton who ruined him. He doesn't know, however, that Jackson is Haggleton. To this argument Haggleton explains to him that his bread trust may be hurting a few bakers, but benefits the whole East Side. Haggleton learns of the engagement of Philip with Margaret Lawrence. He tries to withhold this marriage as he has much greater plans in mind for his son, and in so doing discloses his real identity. Moran, infuriated, tries to shoot Haggleton, but Philip, who has learned to love him in the past months, stands between Moran and his father and receives the shot. He is taken to the Haggleton home on Fifth Avenue and nursed there by Margaret Lawrence. When his health is restored, Margaret announces her intention of leaving the house, for she thinks she can never bear to marry a son of the man who ruined her father. She is stubborn in her pride, but finally yields when Jenny comes to her and tells her that her own destroyer was none other than Margaret's brother. Margaret softens and henceforth Haggleton, Margaret and Philip devote their lives and huge fortune to the development of really useful charity.
- Travers Gladwin, a young millionaire, returns incognito from abroad with his Japanese servant, Bateato, after cabling his chum Whitney Barnes to meet him that evening at the Gladwin mansion. Al Wilson, a picture thief, arrives from Europe the same afternoon. He has obtained keys to the Gladwin mansion from a dismissed servant of Gladwin's and, parading under the other's name, wins the love of romantic Helen Burton with whom he plans to elope at ten thirty that night. Bateato goes to the mansion at once and excites the suspicions of Phelan, "Officer 666," whom he finally satisfies as to his identity. A few minutes later Whitney Barnes reaches the home, followed shortly after by Travers. This visit is interrupted by the arrival of Helen Burton and her friend, Sadie Small, and Helen explains that she intends that evening to elope with her sweetheart, Travers Gladwin. Amazed at first, Travers scents trouble and then pretends an intimate friendship with Gladwin. Barnes, under the influence of a brilliant idea, takes Sadie aside and advises that she tell her aunt of the proposed elopement. Both girls leave, promising to return at 10:30. Gladwin at once determines upon a plan, brings in "Officer 666," borrows his uniform and, sending Phelan to the kitchen with Bateato, goes into the street, where he purchases a false mustache and returns. Sadie and her aunt call and Gladwin hides, leaving Phelan and Barnes to face the music. After threatening to have them arrested, the two women leave in high dudgeon, the house is darkened and Barnes and Phelan go into the kitchen to entertain themselves in anticipation of Wilson's visit. Promptly at ten, Wilson slips into the house and begins cutting valuable oil paintings from their frames. He is surprised by the sudden appearance of Gladwin in Phelan's uniform and immediately puts the pseudo-policeman to work helping him pack the canvases. Helen arrives and does not recognize Gladwin in his false mustache and policeman's uniform, but when Wilson goes upstairs for a moment, Travers quickly explains the situation, advising Helen to be quiet to avoid scandal. In the meantime the excitable Japanese, Bateato, alarmed at the strange doings, brings a captain and two patrolmen toward the house. Phelan enters the parlor and demands the return of his uniform, explaining the matter to Wilson. Travers dares not tell the truth for fear of implicating Helen for whom he has already formed a strong attachment. Thus Wilson easily brands Gladwin as the real thief. Meantime at Phelan's approach, Helen hides herself in the hallway clothes closet. At this juncture the police enter with the Japanese and Phelan denounces Gladwin. The captain praised Phelan and sends him on his beat. The Japanese, seeing a door partly open, reaches in and drags Helen into the parlor. Barnes, attracted by the noise, enters from the kitchen and a patrolman promptly claps the handcuffs on that unfortunate gentleman, much to his subsequent misery and woe. Helen takes advantage of the confusion to slip into the closet. The situation is further complicated by the arrival of Sadie and her aunt with a half dozen policemen. One of them takes a long look at Wilson, recognizes him as an old offender and steps forward to arrest him. Instantly Wilson throws the room into darkness and jumps unseen into a large chest. The police scamper in all directions, leaving Gladwin alone in the parlor. A moment later Wilson emerges, revolver in hand, and exchanges some pleasantries with Gladwin, who for Helen's sake is anxious that the thief should escape. A fresh wagonload of police arrive and among them Phelan, who, seeing Galdwin at liberty in the parlor, promptly leaps upon him. The captain enters and upbraids Phelan and leaves with Gladwin to search the roof. Wilson takes advantage of the opportunity to step from behind the portieres, chloroform Phelan, don his uniform and toss him into the big chest. Then he calmly walks into the street, informs the wagon-driver that he is wanted inside by the captain, and coolly makes his escape on the driver's seat of the empty patrol. Meanwhile in the library Barnes, still handcuffed, after failing in his desperate effort to embrace Sadie, brings her into the parlor where Travers and Helen are engaged in rescuing the unhappy Phelan. And when Sadie makes a promise to Barnes and Helen to Travers, that wealthy young gentlemen makes another to Phelan, that uniform or no uniform there will always be a job waiting for "666."
- An adventurous young girl in Florida gets herself lost in the Everglades and finds terror and excitement, as well as the rivalry of two men in love with her.
- Things happen fast in the appropriately named town of While-U-Wait. Food, dry-cleaning, even marriage, all in minutes. Be very careful what you order.
- Musty Suffer's misadventures working as a delivery boy include delivering to a house where no one is home, suffering back pain and providing a card cheat with a getaway.
- Musty goes for a day's fishing, but bites are scarce and he whiles away the time reading an exciting story entitled "The Bold, Bad Pirate." He goes to sleep sitting on the edge of a bridge and dreams of hidden treasure and dark deeds on the Spanish Main. He is awakened by a boat which passes under the bridge catching his feet and pulling him aboard the craft. The oarsman is highly indignant at Musty's unceremonious embarkation and lands him violently ashore. Musty is much impressed by his dream. He locates a spot which reminds him of the place where he buried a chest of gold in his dream and starts to dig for the hidden pieces of eight. He is interrupted by a cop, who arrests him. The cop calls the police patrol, a wheelbarrow affair, and Musty is trundled off to jail. Arraigned before the captain, he is given the third degree, but refuses to tell his secret. Finally, when confronted with a loaded cannon, Musty is alarmed by the sputtering of the fuse and tells his story. He is cast into a cell. Musty, like all model prisoners, awaits his opportunity to escape. He finds that his cot is very springy and by jumping on it succeeds in having himself hurled as if from a catapult through the roof. He makes himself a false mustache of grass and so passes the guard. He hurries to a costumer's for a disguise and after donning it hastens back to the place where he was digging in the street when arrested. No sooner has he started to dig when he is again arrested. He tries to get away, and cleverly induces his captors to get in the push patrol. Then he upsets it and runs, but collides with a telegraph pole, falls and is recaptured. In the station he breaks away from the cops again, hides by sitting on the captain's bench. He whacks the cops with the captain's gavel, placing them completely hors de combat, and once more is free. Musty goes back to the costumer's and rents a suit of armor, which he dons. No more is it upon his back, however, than his back begins to itch. What did King Arthur do in a case like this? We don't know, but the costumer found a way to relieve our hero. Musty then hurries back to his hole in the street, more determined than ever to find the hidden treasure. But, alas, that pestiferous copper is always on the job. Musty finds a way to get out of the armor without being seen and goes back to his digging. The copper, however, gets a great shock when the armor, in which he thinks Musty is still encased, suddenly comes to life and flees. After a long chase the officer regains possession of his cast steel captive and takes it to the station. Can openers, crowbars and other devices are employed to open the armor, but in vain. Finally one of the cops hits it with a sledge-hammer. It falls to pieces, revealing no one on the interior. Meanwhile Musty continues to dig. He breaks a water main and is caught in the deluge. This is the last straw and he gives up his treasure seeking in disgust.
- Fleeing from New York after election frauds McQuire and Olson, strong-arm politicians, are pursued by female detective Ruby Swift. The politicians elude her, purchase an ancient automobile, and arrive in the rural community of Hicktown just in time for the yearly mayoralty election. Ruby trails them and is on the scene when they put their big-city political knowledge to use in stealing the election. The politicians adopt suffrage as their party and defeat one Franklin Bond, the crusty mayor who has become so hard shelled in his small bailiwick that his defeat is easy at their hands. Ruby poses as an adventuress, is enlisted by the politicians to help them "trim" the town and is present when they steal the ballot boxes and win the election, but does not know where they have hidden the ballots. The daughter of the mayor loves the candidate opposing her father and gets him to withdraw, leaving her father a supposedly-easy field. Later when the ballot boxes are stolen, a rival suitor for the mayor's daughter puts the blame on the young candidate who has withdrawn, and he is sent to jail. Ruby, as secretary to the politicians, causes both to fall in love with her, hoping their rivalry will part them and reveal the hidden ballot boxes. Jealous over Ruby, the politicians quarrel, and not even the suffragette Chief of Police can reconcile them. How Ruby takes advantage of the quarrel and brings them to justice is the climax of this five-reel comedy.
- Who has reared the perfect child? Who has successfully combated the destiny-shaping factors of heredity and environment with a theoretical code of child-raising warranted never to fail? Mrs. Gretchen Jans, mistress of millions, failed. Her two pretty nieces, Frances and Clarice were taught to sew and mend, economize and retrench, not alone in clothes and money but in thought and emotion as well. "Plug up the fountain of youth," was the harsh, Puritanical code of Gretchen Jans, and Frances paid the penalty with her heartaches. Hence, when Richard Ward fell in love with Frances and Mrs. Jans refused the parental blessing, the young couple did what most young couples do, set off post-haste for the nearest parsonage. And then into the life of Frances came the great change. A comfortable allowance didn't reach. Money ran like rays of sunshine in a golden stream through the fingers of both hands. Richard couldn't keep up the gait. Bills payable increased with a monotonous regularity only equaled by the decrease of his bills receivable. Credit weakened, the specter of poverty grinned through the office door and the riotous waste of the girl who had been denied continued unabated. And then came the second man with his offer of money and the trail of suffering and self-abasement that followed in its wake. It seemed all very innocent to Frances but it was tragedy to Richard.
- Musty hunts wild horses in the bad lands of New Jersey, and by putting salt on one's tail, he catches a fine specimen. He sells it to a farmer after recommending the animal as an educated horse. But the animal refuses to stay in the stable in which it is locked, and breaks away to join the fascinating Musty. Now that Musty has a horse he begins to have ambitions. He wishes for a cabby's suit and a nice sea-going hack, and behold, who suddenly appears but the fairy tramp, Musty's guardian genius. The fairy's wand causes the wished-for raiment and vehicle to become Musty's. At nightfall comes rest for the weary. Musty appropriates a stable over which is a room designed for human occupation. He retires in the latter, but awakens to find his trusty steed in bed with him. In answer to Musty's inquiries as to how he got there, the faithful animal shows how he rigged up a pulley with a plow for a counter-weight. He descends to the ground floor in the same way and Musty soon has him in the harness. Musty gets a slightly inebriated customer, whom he drives almost a quarter of a block to what he assumes is the customer's home. He carries him to the second floor, opens a door and pushes the customer through. The door, it seems, is a false door opening into space, and the customer falls to the ground. Consequently, when Musty comes out of the house he finds the man outside again. He repeats the operation several times, but finally becomes disgusted and hangs the alcoholic one on a telegraph pole, after accepting all his money as remuneration for his services. When the horse finally becomes mutinous and balky, Musty has a brilliant idea and builds a fire under him. The horse moves all right, but only far enough to draw the cab over the flames. Then he balks again. But Musty is undismayed. From the recesses of his cab he fishes a fireman's suit and a hose and extinguishes the blaze. The horse finally starts, and when Musty reaches a convenient point of observation, he mounts to the upper deck of his sea-going hack and sweeps the horizon through his spyglass. While he is thus occupied, a careless autoist strikes the cab, carrying vehicle, horse and all out from under Musty and leaving our hero hanging in a tree. Musty, however, has had the presence of mind to grab the wireless apparatus attached to the hack, and as the picture fades sends out the call of "S.O.S."
- "Al" Spencer, a gambler not averse to cheating, occupying an apartment with his wife and infant daughter, deserts his family after attacking and robbing a card-player a confederate had brought to his place. Living in the same building is Nancy Springer, a shoplifter whose thief husband is in jail awaiting trial. His attorney, anxious to create sympathy for his client, urges Nancy to borrow an infant and appear with it in court during her husband's trial. Mrs. Spencer innocently lends her baby; the ruse works, and Springer is acquitted. Nancy, going to return the baby to its mother, finds the woman dead, so she and her husband informally adopt the child, naming it Nell. Fifteen years elapse. Spencer, former gambler, now known as Albert Sprague, is prosperous in business and apparently reformed. He marries a wealthy widow with a young son. They reside on Long Island on a very pretentious estate. The Springers, attracted by Mrs. Sprague's display of gems and jewelry, plot to rob the Sprague residence. Leasing an adjoining estate, they soon are on friendly terms with their intended victims. Nell, now a clever thief, is purposely seized with illness while visiting at Sprague's and cannot be removed for several days, during which time it is planned that she shall steal the Sprague diamonds, pearls and jewelry. She falls in love with young Sprague, confesses to him that she is a thief. Her adopted parents learning of this, and knowing the police will investigate, boldly rob the Sprague residence. While doing this, Springer kills young Sprague and his mother dies of shock. The adopted daughter Nell is locked up, tried, and found guilty of complicity in the murder. A thief turns state's evidence, the Springers are caught, and through her statements Sprague learns that Nell is his own daughter whom he deserted when she was an infant. He works for her release, finally accomplishes it, then discloses to her his identity, but she spurns him. Eventually they are united.
- Musty holds down a job in Mole and Kittleton's dime museum. Musty seems to be the sole employee about the place, and whatever is called for by any of the patrons, he has to supply it. He is placed in charge of the cane rack, and of course, cheats so that the customers get no canes. One irascible old fellow complains to the manager, who upbraids Musty for his dishonesty. As soon as the customer leaves the manager congratulates himself on having so business-like an employee. While Musty is engaged in an innocent flirtation, a lad with a ten-foot arm approaches the rack and deliberately places rings over all the canes to which are attached the most handsome prizes. The boss is so incensed at Musty's carelessness that he forces him to stand up against the wall while he practices hatchet throwing, with Musty as the target. The idea of this pastime is to come as close to the target as possible without hitting, and the Boss's hatchet doesn't miss the target. The Arabian Knife Propeller appears on the scene and throws two dozen knives at Musty all at once. The blades stick in the wall so close to Musty as to form the outline of his anatomy against the background. Then Musty is called upon to operate the machine in the moving picture theater. He does so in a unique manner, having much trouble with the film, which insists upon unrolling, tying itself into knots, etc. Musty finds a way out which is satisfactory enough to him, but goes to sleep and the audience walks out after heaping their scorn upon the sleeper's head. Awakening, Musty feels the need of recreation and goes in for some more or less violent exercise with a punching bag. The results are not satisfactory, for in swinging at the bag, Musty collides with the boss, who has suddenly entered the room. His next occupation is "bally-hooing" to attract patrons to throw baseballs at the dodging figure. He gets along fairly well at this until a rough customer uses a brick instead of a ball, placing the poor Ethiopian hors de combat. When the boss complains that this is the fourth one he has lost in a single week and selects Musty to take his place, our hero faints.
- Musty Suffer, yearning earnestly for a quiet, easy and reposeful job, calls upon his faithful fairy to provide it for him. He is taken to an amusement arcade where he is hypnotized by one of the freaks in the show, provided with a gorgeous uniform in a jiffy and assigned to the job of ticket taker, chief janitor, boot black, "spieler," hat cleaner, target in a shooting gallery and superintendent of an escalator. In addition to these few duties Musty was assigned to run chores and entertain the freaks in the museum. Musty finds great pleasure in working the escalator leading to the moving picture theater but the "bouncing" of patrons who fail to go through the formality of buying tickets is one of his chief difficulties, but one which he overcomes promptly when he discovers the reverse action of the escalator. Musty also has several discouraging adventures with the wild man, the lion, the bearded lady, etc., which escape periodically from the museum or the menagerie, but meets each emergency in some ingenious way.
- Musty has a terrible toothache, so off he goes to the dentist--an experience that turns out to be much more painful than the tooth itself.
- Musty is enjoying a nap in the middle of a country road when along comes Silly Billy with his wheelbarrow full of hay. He loads Musty into his one-man-power pushmobile, covers him up with hay and resumes the journey. Pretty soon he passes a well and stops for a drink. While he is drinking, Musty awakens and departs. Billy refreshed by his draught, is very strong, and when he seizes the handles of his lightened vehicle, it flies into the air, descending upon the head of the unlucky Musty and completely knocking him out. Musty is discovered by some passing soldiers and interned as a suspicious character, but when he sees that his guards pass through the grating of his cell by merely bending aside the flexible bars, our noble young hero loses no time in making his escape. Tired of aimless wandering, Musty seats himself on a convenient stump and wishes for a good "soft" job. A fairy tramp suddenly appears before him and leads him to a huge signboard which announces that Dr. Hickory and Dr. Nut are looking for a refined young man as a subject in their experiments with the power of imagination. After mysteriously changing clothes with a tastily attired clothier's dummy, Musty gets the job. Dr. Hickory and Dr. Nut, assisted by their charming young lady helper, put Musty through a fine course of sprouts. He is seated before a splendid dinner, but when he turns his head the plates become empty as if by magic. The two doctors congratulate Musty on his splendid appetite. "You've eaten it all," they say, "Now drink," referring him to a punch howl which fills automatically with tempting liquid before his very eyes. He fills one small glass and sees the punch bowl empty. While gazing in wonder at the bowl, his glass changes to a flatiron, much to his disgust. He is put to bed and immediately awakened, told that he has slept twelve hours and that it is now time for breakfast. Delighted, he takes his place at the table and seizes a coffee pot which suddenly takes on the appearance of a live goose. He is then treated to an imaginary game of pool, in which be shows great dexterity, and a psychological sleigh ride, which amuses him hugely, but nearly freezes him to death. Then Dr. Hickey tells him he'll show him his future wife. His hair is carefully combed and he is hit over the head with a stuffed club. While he is semi-conscious the imagination specialists urge him to look through a pair of field glasses. Through the lenses he sees a vision of his old friend, Dippy Mary, busily engaged in massaging a lawn with curry comb and brush. Then Dr. Hickory hits him in the head with an axe, and when Musty awakes he finds himself in the road beside the shattered remains of Silly Billy's wheelbarrow.
- Musty works in an automat where the customers steal food using slugs and reaching through the vending doors. Musty smashes them over the head with a mallet, and dumps the bodies down a chute to what appears to be a sausage processor.
- Bickel is an Italian who marries, then is supposed to be killed while trying to blow a safe. His wife marries his nephew and he enters their room at the hotel as a burglar.
- Roy Wilson, an ungovernable youth of fast habits, owes considerable gambling-debt money to Graham Madison, an architect of doubtful morals. Roy's father is a competing architect and his sister Jessie is the sweetheart of Carew, Wilson's chief consulting engineer. In addition to his gambling debts, Roy forms an attachment for Madison's mistress Cleo, which involves him more deeply with Madison. Both Wilson and Madison prepare to submit bids for an important railway contract, and Madison, after getting Roy well in his power, compels him on pain of exposure to steal his father's bid. That night Carew asks for Jessie's hand and is refused by Wilson on the grounds of Jessie's extreme youth. When the loss of the plans is discovered Wilson promptly accuses Carew and discharges him. Meanwhile, Roy travels at a fast pace with Cleo, of whom Madison, having gained his end, has tired. When the fastidious lady fancies an expensive necklace Roy, after trying unsuccessfully to borrow the money to purchase the necklace, rifles the wall safe in his father's library. Unluckily, Carew calls at this moment for a clandestine meeting with Jessie to show her a letter he had just received from Madison in which the letter offers him a position. In leaving the house Carew fails to take with him the envelope bearing Madison's name, and this is left on a table where Wilson finds it on his way upstairs to the library. The shock of the robbery kills the frail, old man, who falls to the floor with the envelope clutched tightly in his hand. This, coupled with the word of the butler who had seen Carew leaving the house, weaves a strong chain of circumstantial guilt. Immediately after the theft Roy hurries to Cleo's apartments and offers her the spoils of his shame. She divines the truth and indignantly sends him home. He arrives in the parlor a moment after Carew, who has been quickly apprehended and brought back. The knowledge of his father's death proves too much and Roy breaks down, confessing the whole story. The following day the law lays a heavy hand on Madison, and Carew and Jessie look hopefully forward to a better day.
- After a comfortable night's rest in a convenient henhouse, Musty and his friend Willie Work set out in search of adventure. They select a mansion with the intention of burglary, but a militant sawbuck frightens them away. They are summoned by Madame Cayenne, a jealously-guarded wife who promises them a fine lunch if they will mail a letter to her lover. They agree and the lunch is served. Just as they begin to eat, Monsieur Cayenne returns. Musty dives out of the second-floor window and hangs from the sill. Willie, who fails to escape, is introduced as Madame's brother from Kokomo, and royally entertained. The lunch is served to him alone, although he is loyal to his friend and makes numerous attempts to slip various dainties to Musty, who remains hanging by his hands from the sill. Willie particularly enjoys the nut course, and uses Musty's head to crack the shells. Even the water in the finger bowls appeals to him after he has flavored it with sugar and lemon. At last he takes his departure and goes to sleep on the lawn of the house in which he has been entertained. Morning comes and Willie wakes. He discovers that Musty has been hanging all night from a window only a few feet above the ground. The two of them set out together, but Willie spies a free lunch sign and decamps. Musty spies a beautiful maiden dressing in front of a window. The maiden, who is not so beautiful when she turns her face toward one, sees him peeping and hurls a water pitcher which strikes Musty on the head. Musty takes this as a gentle hint to leave, and so resumes his travels. Evening brings him to a lodging house, which advertises lodging for three cents and up. Musty enters and is given a resting place on a rope. The same rope is occupied by others whose snoring prevents our hero from slumbering. He complains to the attendant who induces sleep by hitting Musty over the head with a stuffed club. When the gentle dawn appears Musty makes his way into a private room, to escape the attendant who is putting everybody out in far from gentle fashion. Even here, however, he finds he cannot escape, for a pile-driver descends upon his head, knocking him into the exit chute, through which he is rushed into the street, where he collides with a laborer engaged in mixing mortar. The workman is precipitated into his own product, and hastily decamps.
- Musty appropriates a bicycle but proves to be a poor rider, as far as the "safety first" principle is concerned. In attempting to avoid running down a lady intent upon tying her shoelaces in the middle of the sidewalk. Musty crashes through the door of a telegraph office, temporarily wrecking the establishment. Seeing his bicycle, and being in need of a messenger boy, the telegraph operator drafts Musty to fill the job. Our hero is magically provided with an A.D.T. uniform and put to work. To prove he is a real, genuine messenger boy, Musty promptly falls into a deep sleep on the bench. The lady fair finds it necessary to have a lot of long poles taken away from her house and sends for a boy. Musty is awakened with considerable difficulty, and only after unique methods, savoring of the physical rather than the psychological, are applied. On his way to the residence of the lady fair, his bicycle breaks down and he is forced to "get out and get under." While he is lying prone on the roadway, an automobile backs over him and stops with one of the rear wheels resting on Musty's chest. Musty finds this very annoying indeed, and appeals to a passing, cop. The cop, after examining the chauffeur's license and chatting with him for some time, orders him to proceed, and Musty is released from his predicament. Musty goes on to his destination and manages to get the poles through the door by widening the latter with a saw. His next trip is to the home of another lady, and while waiting for her to give him the package he is to deliver, he is subjected to a terrible shock. The lady goes behind a screen, and immediately various bits of feminine wearing apparel are tossed over the screen, alighting at Musty's feet. Musty's face shows his mental agony, but pretty soon the screen falls and shows that the buxom lady of the house has merely been searching a trunk to find the box that Musty is to take away. In the park, a pretty nurse maid persuades the ever-obliging Musty to mind the baby carriage while she talks politics to the park policeman. Musty tires of rocking the carriage and stops. Then he gets a terrible shock, for the infant, who wears long whiskers and weighs nearly two hundred pounds, raises up from the perambulator and commands: "Rock me, ya big bum, rock me." And Musty rocks him, with a rock. Musty is provided with two lively assistants. Speedy Rush and Inna Hurry, who strangely resemble lay figures, but who work beautifully in harmony with the energetic Musty. The three get into trouble with the cop, who pursues them until they fall over a cliff. The audience is not long left in suspense as to their fate, however, for Musty and his pals calmly get up and walk away.
- Musty enjoys all the comforts of a fine home during the owner's absence, and is happily snoozing when band of desperate burglars arrive, bent on pillaging the mansion. With them they bring a huge packing in which to carry away their loot. Unable to escape through the door, Musty hides in the packing case. Very soon he is smothered beneath a large cargo of pillows, draperies, rugs, furniture, bric-a-brac and other various and sundry articles. The case is then nailed up and carried, Musty and all, to the burglars' den. There Musty is discovered and held a prisoner till morning. The leader of the burglars runs across Willie Work, another hobo, and conceives the idea of a prize-fight between the two. They are taken aboard a large barge and told: "Youse guys are going to battle, and the loser gets shot at sunrise." A three-round bout then follows, during which Musty and Willie introduce a number of bits of pugilistic strategy never before seen in the prize ring. The fray ends at the finish of the third round, and the two battlers leave the barge together.