Even though this is probably one of the lesser lights in the Black Company saga, Cook is a gifted enough writer to always keep me enjoying the story. In a genre that tends often tends to the stale he really is a unique voice writing unique stories. The Silver Spike starts right after the momentous events of The White Rose, hanging around the same area with some of the same characters while the actual Black Company heads south and thusly out of this book. I can guarantee that every fan of the Company (including myself) is gonna do some mental whining and bitching about the resulting lack of familiar characters like Croaker or One-Eye and Goblin but we're still working with some old names like Raven, Silent and Darling, as well as an old antagonist. There was plenty here to like, at least for me. This does indeed seem to be a controversial entry in the series, so take that for what you will.
Cook continues to spend almost no time on worldbuilding in favor of advancing plot and characterization, which was jarring at first but I've long come to like it. The author isn't worried about the details and you shouldn't be either. As much as I do love minutiae in fantasy it is an old trope of the genre and it can be very refreshing to see an author ditching the maps, bloated cast and stuff like that in favor of telling a lean but gripping story. Another thing I love is how American it all feels, and I really don't mean that in a jingoistic way. Most fantasy does derive from a European setting, but the characters seem to have American sensibilities and certainly talk like Americans. This certainly enforces that refreshing feeling, even if these stories are hardly light and fluffy, especially this one. No character here even approaches a Mary Sue. It's pretty much just people looking out for their own well-being and safety, which is hardly an unimaginable way for humans to act.
Silver Spike also felt very much like a heist/crime film/novel in a fantasy setting, which reminds me of some parts of Shadows Linger. We have the rough-and-tumble crew, the plotting and planning, the heist itself and then the shit hitting the fan in the fallout. In all of these crime movies/books, the thing that sets everything in motion is usually a lot of money. In this, it happens to be the titular spike. Smeds, Tully, Old Man Fish and Timmy were the perfect heist gang in that their temperament and personalities varied pretty widely. Watching them try to escape the ever-closing net of people looking for the spike was really the meat and potatoes of this story for me, although the more military-focused second thread of the book was compelling. Cook's magic feels genuinely dark and dangerous and a lot of times the action feels less like rote fantasy battles and more like 20th century military engagements played out with fantasy monsters taking the place of troop carriers, fighter planes, etc. It's very cool.
I really do like Glen Cook's stuff. He seems to genuinely not really care about the standard fantasy tropes while still telling a story that is full-blooded fantasy, and also pulls this off without ever seeming like he's forcing it or mailing it in. If this is the worst he has to offer we're gonna be just fine, him and I. It's an added bonus that I get back to some old acquaintances in Shadow Games. This is a series that I continue to recommend highly to people that enjoy fantasy but get sick of the same general paradigm, values and ideas that the genre consistently features. Cook's sparse and even dry prose can be offputting, but it can be very rewarding as well. I wonder if his other fantasy series is any good...