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My research focuses on understanding the fundamentals of embodied movement across biological, digital, and electromechanical systems. I am interested in building artificial beings—both digital and physical—that are indistinguishable from humans in their appearance, spatial reasoning, and behavioral intelligence.

I leverage tools from Machine Learning, Biomechanics, Robotics, and Optimal Control to design sample-efficient algorithms that scale to deliver embodied abilities surpassing human-level dexterity and agility. I strongly believe its possible to realize artificial agengts indistinguishable from humans in our lifetime.


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Adroit Manipulation Platform

Physically realistic Virtual Reality

Brain Machine
Interface

Tracking and
Calibration